mlsanityData to 7 Oct 2026

Sim-Env: Decoupling OpenAI Gym Environments from Simulation Models

arXiv 2102.09824 ↗First posted 19 Feb 2021cs.LG cs.MAcited by 1

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Abstract (arXiv)

Reinforcement learning (RL) is one of the most active fields of AI research. Despite the interest demonstrated by the research community in reinforcement learning, the development methodology still lags behind, with a severe lack of standard APIs to foster the development of RL applications. OpenAI Gym is probably the most used environment to develop RL applications and simulations, but most of the abstractions proposed in such a framework are still assuming a semi-structured methodology. This is particularly relevant for agent-based models whose purpose is to analyse adaptive behaviour displayed by self-learning agents in the simulation. In order to bridge this gap, we present a workflow and tools for the decoupled development and maintenance of multi-purpose agent-based models and derived single-purpose reinforcement learning environments, enabling the researcher to swap out environments with ones representing different perspectives or different reward models, all while keeping the underlying domain model intact and separate. The Sim-Env Python library generates OpenAI-Gym-compatible reinforcement learning environments that use existing or purposely created domain models as their simulation back-ends. Its design emphasizes ease-of-use, modularity and code separation.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 9 of its 20 references that are in the map. First posted on arXiv 19 Feb 2021.

Builds on

9 of 20 references.

References · 9

  1. 2016OpenAI Gymcited by 1,684
  2. 2019Model-Based Reinforcement Learning for Ataricited by 495
  3. 2017A Brief Survey of Deep Reinforcement Learningcited by 466
  4. 2020PettingZoo: Gym for Multi-Agent Reinforcement Learningcited by 209
  5. 2020MushroomRL: Simplifying Reinforcement Learning Researchcited by 50
  6. 2018Deep Reinforcement Learning for Swarm Systemscited by 43
  7. 2016Extending the OpenAI Gym for robotics: a toolkit for reinforcement learning using ROS and Gazebocited by 18
  8. 2015True Online Temporal-Difference Learningcited by 16
  9. 2019OffWorld Gym: open-access physical robotics environment for real-world reinforcement learning benchmark and researchcited by 6

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Citing papers per year: 2026: 1.

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  2. 2022DIAMBRA Arena: a New Reinforcement Learning Platform for Research and Experimentation
  3. 2025PyTupli: A Scalable Infrastructure for Collaborative Offline Reinforcement Learning Projects
  4. 2025UserRL: Training Interactive User-Centric Agent via Reinforcement Learning
  5. 2026Beyond Static Evaluation: Building Simulation Environments for Scalable Agentic Reinforcement Learning
  6. 2022A Survey on Offline Reinforcement Learning: Taxonomy, Review, and Open Problems
  7. 2026From Pixels to Digital Agents: An Empirical Study on the Taxonomy and Technological Trends of Reinforcement Learning Environments
  8. 2022Bridging the Gap Between Offline and Online Reinforcement Learning Evaluation Methodologies