mlsanityData to 7 Oct 2026

Deep Reinforcement Learning for Producing Furniture Layout in Indoor Scenes

arXiv 2101.07462 ↗First posted 19 Jan 2021cs.CVcited by 1

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Abstract (arXiv)

In the industrial interior design process, professional designers plan the size and position of furniture in a room to achieve a satisfactory design for selling. In this paper, we explore the interior scene design task as a Markov decision process (MDP), which is solved by deep reinforcement learning. The goal is to produce an accurate position and size of the furniture simultaneously for the indoor layout task. In particular, we first formulate the furniture layout task as a MDP problem by defining the state, action, and reward function. We then design the simulated environment and train reinforcement learning agents to produce the optimal layout for the MDP formulation. We conduct our experiments on a large-scale real-world interior layout dataset that contains industrial designs from professional designers. Our numerical results demonstrate that the proposed model yields higher-quality layouts as compared with the state-of-art model. The developed simulator and codes are available at urlhttps://github.com/CODE-SUBMIT/simulator1.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 15 of its 25 references that are in the map. First posted on arXiv 19 Jan 2021.

Builds on

15 of 25 references.

References · 15

  1. 2017Proximal Policy Optimization Algorithmscited by 14,441
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  3. 2013Playing Atari with Deep Reinforcement Learningcited by 3,211
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  10. 2019LayoutGAN: Generating Graphic Layouts with Wireframe Discriminatorscited by 130
  11. 2019LayoutVAE: Stochastic Scene Layout Generation From a Label Setcited by 119
  12. 2017ScanComplete: Large-Scale Scene Completion and Semantic Segmentation for 3D Scanscited by 103
3 more
  1. 2018Human-centric Indoor Scene Synthesis Using Stochastic Grammarcited by 73
  2. 2018Deep Generative Modeling for Scene Synthesis via Hybrid Representationscited by 63
  3. 2018GRAINS: Generative Recursive Autoencoders for INdoor Scenescited by 38

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Citing papers per year: 2022: 1.

1 paper.