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Simulation of Vision-based Tactile Sensors using Physics based Rendering

arXiv 2012.13184 ↗First posted 24 Dec 2020cs.RO cs.GRcited by 15

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Abstract (arXiv)

Tactile sensing has seen a rapid adoption with the advent of vision-based tactile sensors. Vision-based tactile sensors provide high resolution, compact and inexpensive data to perform precise in-hand manipulation and human-robot interaction. However, the simulation of tactile sensors is still a challenge. In this paper, we built the first fully general optical tactile simulation system for a GelSight sensor using physics-based rendering techniques. We propose physically accurate light models and show in-depth analysis of individual components of our simulation pipeline. Our system outperforms previous simulation techniques qualitatively and quantitative on image similarity metrics. Our code and experimental data is open-sourced at https://labs.ri.cmu.edu/robotouch/tactile-optical-simulation/

Key facts. Cited by 15 papers in the map (data through 14 Oct 2026). First posted on arXiv 24 Dec 2020.

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Citing papers per year: 2022: 2; 2023: 2; 2024: 2; 2025: 7; 2026: 2.

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