A Change-Detection Based Thompson Sampling Framework for Non-Stationary Bandits
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Abstract (arXiv)
We consider a non-stationary two-armed bandit framework and propose a change-detection based Thompson sampling (TS) algorithm, named TS with change-detection (TS-CD), to keep track of the dynamic environment. The non-stationarity is modeled using a Poisson arrival process, which changes the mean of the rewards on each arrival. The proposed strategy compares the empirical mean of the recent rewards of an arm with the estimate of the mean of the rewards from its history. It detects a change when the empirical mean deviates from the mean estimate by a value larger than a threshold. Then, we characterize the lower bound on the duration of the time-window for which the bandit framework must remain stationary for TS-CD to successfully detect a change when it occurs. Consequently, our results highlight an upper bound on the parameter for the Poisson arrival process, for which the TS-CD achieves asymptotic regret optimality with high probability. Finally, we validate the efficacy of TS-CD by testing it for edge-control of radio access technique (RAT)-selection in a wireless network. Our results show that TS-CD not only outperforms the classical max-power RAT selection strategy but also other actively adaptive and passively adaptive bandit algorithms that are designed for non-stationary environments.
Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). First posted on arXiv 6 Sep 2020.
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Citing papers per year: 2021: 1; 2022: 3; 2023: 5; 2024: 0; 2025: 1.
10 papers.
- 2023Continual Learning as Computationally Constrained Reinforcement Learningcited by 35
- 2022Non-Stationary Bandit Learning via Predictive Samplingcited by 21
- 2023An Information-Theoretic Analysis of Nonstationary Bandit Learningcited by 11
- 2023A Definition of Non-Stationary Banditscited by 9
- 2021Kolmogorov-Smirnov Test-Based Actively-Adaptive Thompson Sampling for Non-Stationary Banditscited by 4
- 2022Using Non-Stationary Bandits for Learning in Repeated Cournot Games with Non-Stationary Demandcited by 2
- 2022Fast Change Identification in Multi-Play Bandits and its Applications in Wireless Networkscited by 2
- 2023Non-Stationary Contextual Bandit Learning via Neural Predictive Ensemble Samplingcited by 1
- 2023Safe Sequential Optimization for Switching Environmentscited by 0
- 2025Fooling Algorithms in Non-Stationary Bandits using Belief Inertiacited by 0
- 2025Fooling Algorithms in Non-Stationary Bandits using Belief Inertia6 Nov 2025
- 2023Safe Sequential Optimization for Switching Environments3 Nov 2023
- 2023Non-Stationary Contextual Bandit Learning via Neural Predictive Ensemble Sampling11 Oct 2023
- 2023Continual Learning as Computationally Constrained Reinforcement Learning10 Jul 2023
- 2023A Definition of Non-Stationary Bandits23 Feb 2023
- 2023An Information-Theoretic Analysis of Nonstationary Bandit Learning9 Feb 2023
- 2022Fast Change Identification in Multi-Play Bandits and its Applications in Wireless Networks20 May 2022
- 2022Non-Stationary Bandit Learning via Predictive Sampling4 May 2022
- 2022Using Non-Stationary Bandits for Learning in Repeated Cournot Games with Non-Stationary Demand3 Jan 2022
- 2021Kolmogorov-Smirnov Test-Based Actively-Adaptive Thompson Sampling for Non-Stationary Bandits30 May 2021