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Real-world Video Adaptation with Reinforcement Learning

arXiv 2008.12858 ↗First posted 28 Aug 2020cs.NI cs.AIcited by 12

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Abstract (arXiv)

Client-side video players employ adaptive bitrate (ABR) algorithms to optimize user quality of experience (QoE). We evaluate recently proposed RL-based ABR methods in Facebook's web-based video streaming platform. Real-world ABR contains several challenges that requires customized designs beyond off-the-shelf RL algorithms -- we implement a scalable neural network architecture that supports videos with arbitrary bitrate encodings; we design a training method to cope with the variance resulting from the stochasticity in network conditions; and we leverage constrained Bayesian optimization for reward shaping in order to optimize the conflicting QoE objectives. In a week-long worldwide deployment with more than 30 million video streaming sessions, our RL approach outperforms the existing human-engineered ABR algorithms.

Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). First posted on arXiv 28 Aug 2020.

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Citing papers per year: 2020: 1; 2021: 3; 2022: 2; 2023: 3; 2024: 1; 2025: 2.

12 papers.