Planning in Learned Latent Action Spaces for Generalizable Legged Locomotion
Not on the map. Why?
Abstract (arXiv)
Hierarchical learning has been successful at learning generalizable locomotion skills on walking robots in a sample-efficient manner. However, the low-dimensional "latent" action used to communicate between two layers of the hierarchy is typically user-designed. In this work, we present a fully-learned hierarchical framework, that is capable of jointly learning the low-level controller and the high-level latent action space. Once this latent space is learned, we plan over continuous latent actions in a model-predictive control fashion, using a learned high-level dynamics model. This framework generalizes to multiple robots, and we present results on a Daisy hexapod simulation, A1 quadruped simulation, and Daisy robot hardware. We compare a range of learned hierarchical approaches from literature, and show that our framework outperforms baselines on multiple tasks and two simulations. In addition to learning approaches, we also compare to inverse-kinematics (IK) acting on desired robot motion, and show that our fully-learned framework outperforms IK in adverse settings on both A1 and Daisy simulations. On hardware, we show the Daisy hexapod achieve multiple locomotion tasks, in an unstructured outdoor setting, with only 2000 hardware samples, reinforcing the robustness and sample-efficiency of our approach.
Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). First posted on arXiv 27 Aug 2020.
Builds on
No reference list yet.
Built on by
Citing papers per year: 2021: 3; 2022: 3; 2023: 1; 2024: 2; 2025: 0; 2026: 2.
11 papers.
- 2021Coupling Vision and Proprioception for Navigation of Legged Robotscited by 46
- 2021Hierarchical Skills for Efficient Explorationcited by 37
- 2026Hierarchical Planning with Latent World Modelscited by 34
- 2021GLiDE: Generalizable Quadrupedal Locomotion in Diverse Environments with a Centroidal Modelcited by 23
- 2023Generalized Animal Imitator: Agile Locomotion with Versatile Motion Priorcited by 17
- 2022Online Damage Recovery for Physical Robots with Hierarchical Quality-Diversitycited by 7
- 2024Gaitor: Learning a Unified Representation Across Gaits for Real-World Quadruped Locomotioncited by 6
- 2022Hierarchical Quality-Diversity for Online Damage Recoverycited by 5
- 2024Reinforcement Learning Within the Classical Robotics Stack: A Case Study in Robot Soccercited by 5
- 2022VAE-Loco: Versatile Quadruped Locomotion by Learning a Disentangled Gait Representationcited by 2
- 2026Unifying Object-Centric World Models and Diffusion Policy: A Hierarchical Framework for Multi-Stage Robotic Taskscited by 2
- 2026Unifying Object-Centric World Models and Diffusion Policy: A Hierarchical Framework for Multi-Stage Robotic Tasks7 Jun 2026
- 2026Hierarchical Planning with Latent World Models3 Apr 2026
- 2024Reinforcement Learning Within the Classical Robotics Stack: A Case Study in Robot Soccer12 Dec 2024
- 2024Gaitor: Learning a Unified Representation Across Gaits for Real-World Quadruped Locomotion29 May 2024
- 2023Generalized Animal Imitator: Agile Locomotion with Versatile Motion Prior2 Oct 2023
- 2022Online Damage Recovery for Physical Robots with Hierarchical Quality-Diversity18 Oct 2022
- 2022VAE-Loco: Versatile Quadruped Locomotion by Learning a Disentangled Gait Representation2 May 2022
- 2022Hierarchical Quality-Diversity for Online Damage Recovery12 Apr 2022
- 2021Coupling Vision and Proprioception for Navigation of Legged Robots3 Dec 2021
- 2021Hierarchical Skills for Efficient Exploration20 Oct 2021
- 2021GLiDE: Generalizable Quadrupedal Locomotion in Diverse Environments with a Centroidal Model20 Apr 2021