mlsanityData to 13 Oct 2026

Video Frame Interpolation via Generalized Deformable Convolution

arXiv 2008.10680 ↗First posted 24 Aug 2020cs.CVcited by 11

Not on the map. Why?

Abstract (arXiv)

Video frame interpolation aims at synthesizing intermediate frames from nearby source frames while maintaining spatial and temporal consistencies. The existing deep-learning-based video frame interpolation methods can be roughly divided into two categories: flow-based methods and kernel-based methods. The performance of flow-based methods is often jeopardized by the inaccuracy of flow map estimation due to oversimplified motion models, while that of kernel-based methods tends to be constrained by the rigidity of kernel shape. To address these performance-limiting issues, a novel mechanism named generalized deformable convolution is proposed, which can effectively learn motion information in a data-driven manner and freely select sampling points in space-time. We further develop a new video frame interpolation method based on this mechanism. Our extensive experiments demonstrate that the new method performs favorably against the state-of-the-art, especially when dealing with complex motions.

Key facts. Cited by 11 papers in the map (data through 13 Oct 2026). First posted on arXiv 24 Aug 2020.

Builds on

No reference list yet.

Built on by

Cited by year (2026 to 13 Oct)

Citing papers per year: 2021: 4; 2022: 5; 2023: 1; 2024: 0; 2025: 0; 2026: 1.

11 papers.