mlsanityData to 7 Oct 2026

Expressing Diverse Human Driving Behavior with Probabilistic Rewards and Online Inference

arXiv 2008.08812 ↗First posted 20 Aug 2020cs.RO cs.AIcited by 4

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Abstract (arXiv)

In human-robot interaction (HRI) systems, such as autonomous vehicles, understanding and representing human behavior are important. Human behavior is naturally rich and diverse. Cost/reward learning, as an efficient way to learn and represent human behavior, has been successfully applied in many domains. Most of traditional inverse reinforcement learning (IRL) algorithms, however, cannot adequately capture the diversity of human behavior since they assume that all behavior in a given dataset is generated by a single cost function.In this paper, we propose a probabilistic IRL framework that directly learns a distribution of cost functions in continuous domain. Evaluations on both synthetic data and real human driving data are conducted. Both the quantitative and subjective results show that our proposed framework can better express diverse human driving behaviors, as well as extracting different driving styles that match what human participants interpret in our user study.

Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). First posted on arXiv 20 Aug 2020.

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Citing papers per year: 2020: 1; 2021: 2; 2022: 0; 2023: 1.

4 papers.

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  1. 2018Probabilistic Prediction of Interactive Driving Behavior via Hierarchical Inverse Reinforcement Learning
  2. 2022Conditional Predictive Behavior Planning with Inverse Reinforcement Learning for Human-like Autonomous Driving
  3. 2020Efficient Sampling-Based Maximum Entropy Inverse Reinforcement Learning with Application to Autonomous Driving
  4. 2019Driving with Style: Inverse Reinforcement Learning in General-Purpose Planning for Automated Driving
  5. 2026Game-Theoretic Inverse Reinforcement Learning for Modeling Competitive Human Driving: A Cut-in Prediction Study
  6. 2023Unsupervised Behavior Extraction via Random Intent Priors
  7. 2024Adaptive Decision-Making for Autonomous Vehicles: A Learning-Enhanced Game-Theoretic Approach in Interactive Environments
  8. 2026Learning from Human Driving: A Human-in-the-Loop Online Behavior Cloning Framework for Autonomous Driving