mlsanityData to 14 Oct 2026

Game-Theoretic Inverse Reinforcement Learning for Modeling Competitive Human Driving: A Cut-in Prediction Study

arXiv 2608.06445 ↗First posted 6 Aug 2026physics.soc-ph cs.LGcited by 0

On the map: End-to-end autonomous driving → Imitation-learning end-to-end planners

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Abstract (arXiv)

Capturing the strategic decision-making inherent in competitive human driving is critical for autonomous vehicle safety and traffic simulation. This study demonstrates that game-theoretic Inverse Reinforcement Learning (IRL) provides a robust framework for this challenge. We present a comprehensive analysis comparing data-driven IRL models against an established physics-based game-theoretic approach for predicting aggressive, safety-critical cut-in lane changes. Using the high-fidelity highD dataset, we systematically develop and evaluate a series of IRL models with increasing feature complexity. Our results reveal significant advantages: the best-performing IRL models achieve an overall prediction accuracy exceeding 75 percent while maintaining a Cut-In precision up to 51 percent and recall up to 49 percent. This represents a significant improvement over the established physics-based benchmark, which achieved only 4.4 percent precision in these high-stakes scenarios. The analysis reveals a clear trade-off: incorporating granular, instantaneous features yields higher precision, while adding temporal consistency features maximizes recall. These findings suggest that IRL-based models can effectively bridge the gap between microscopic driver intent and macroscopic safety outcomes, providing a more reliable foundation for modeling interactions in mixed-autonomy environments.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Imitation-learning end-to-end planners, one of 9 directions in End-to-end autonomous driving. Builds on 7 of its 62 references that are in the map. First posted on arXiv 6 Aug 2026.

Builds on

7 of 62 references.

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Same direction, newest first

  1. 2022Conditional Predictive Behavior Planning with Inverse Reinforcement Learning for Human-like Autonomous Driving17 Dec

Other references · 6

  1. 2018A Survey of Inverse Reinforcement Learning: Challenges, Methods and Progresscited by 298
  2. 2018The highD Dataset: A Drone Dataset of Naturalistic Vehicle Trajectories on German Highways for Validation of Highly Automated Driving Systemscited by 277
  3. 2020Driving Behavior Modeling using Naturalistic Human Driving Data with Inverse Reinforcement Learningcited by 46
  4. 2018Probabilistic Prediction of Interactive Driving Behavior via Hierarchical Inverse Reinforcement Learningcited by 28
  5. 2021Inverse Reinforcement Learning Based Stochastic Driver Behavior Learningcited by 3
  6. 2020A Repeated Game Freeway Lane Changing Modelcited by 2

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  1. 2022Driving in Real Life with Inverse Reinforcement Learning
  2. 2020Efficient Sampling-Based Maximum Entropy Inverse Reinforcement Learning with Application to Autonomous Driving
  3. 2024Physics-informed Imitative Reinforcement Learning for Real-world Driving
  4. 2023Efficient Reinforcement Learning for Autonomous Driving with Parameterized Skills and Priors
  5. 2025GoIRL: Graph-Oriented Inverse Reinforcement Learning for Multimodal Trajectory Prediction
  6. 2024Adaptive Decision-Making for Autonomous Vehicles: A Learning-Enhanced Game-Theoretic Approach in Interactive Environments
  7. 2025AD-R1: Closed-Loop Reinforcement Learning for End-to-End Autonomous Driving with Impartial World Models
  8. 2020Modeling Human Driving Behavior through Generative Adversarial Imitation Learning