mlsanityData to 7 Oct 2026

Deploying Lifelong Open-Domain Dialogue Learning

arXiv 2008.08076 ↗First posted 18 Aug 2020cs.AI cs.CLcited by 17

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Abstract (arXiv)

Much of NLP research has focused on crowdsourced static datasets and the supervised learning paradigm of training once and then evaluating test performance. As argued in de Vries et al. (2020), crowdsourced data has the issues of lack of naturalness and relevance to real-world use cases, while the static dataset paradigm does not allow for a model to learn from its experiences of using language (Silver et al., 2013). In contrast, one might hope for machine learning systems that become more useful as they interact with people. In this work, we build and deploy a role-playing game, whereby human players converse with learning agents situated in an open-domain fantasy world. We show that by training models on the conversations they have with humans in the game the models progressively improve, as measured by automatic metrics and online engagement scores. This learning is shown to be more efficient than crowdsourced data when applied to conversations with real users, as well as being far cheaper to collect.

Key facts. Cited by 17 papers in the map (data through 7 Oct 2026). First posted on arXiv 18 Aug 2020.

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Citing papers per year: 2021: 5; 2022: 8; 2023: 0; 2024: 2; 2025: 0; 2026: 2.

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  1. 2022Optimizing Prompts for Text-to-Image Generationcited by 204
  2. 2021Anticipating Safety Issues in E2E Conversational AI: Framework and Toolingcited by 77
  3. 2022Human Evaluation of Conversations is an Open Problem: comparing the sensitivity of various methods for evaluating dialogue agentscited by 62
  4. 2022Learning New Skills after Deployment: Improving open-domain internet-driven dialogue with human feedbackcited by 35
  5. 2024Bootstrapping LLM-based Task-Oriented Dialogue Agents via Self-Talkcited by 34
  6. 2021Reason first, then respond: Modular Generation for Knowledge-infused Dialoguecited by 32
  7. 2022When Life Gives You Lemons, Make Cherryade: Converting Feedback from Bad Responses into Good Labelscited by 20
  8. 2021Inherently Explainable Reinforcement Learning in Natural Languagecited by 16
  9. 2022Learning from data in the mixed adversarial non-adversarial case: Finding the helpers and ignoring the trollscited by 11
  10. 2022Towards Boosting the Open-Domain Chatbot with Human Feedbackcited by 11
  11. 2024CHIRON: Rich Character Representations in Long-Form Narrativescited by 9
  12. 2021Targeted Data Acquisition for Evolving Negotiation Agentscited by 3
5 more
  1. 2022Taxonomy of Abstractive Dialogue Summarization: Scenarios, Approaches and Future Directionscited by 3
  2. 2022How "open" are the conversations with open-domain chatbots? A proposal for Speech Event based evaluationcited by 3
  3. 2026CAST: Character-and-Scene Episodic Memory for Agentscited by 3
  4. 2026CharacterFlywheel: Scaling Iterative Improvement of Engaging and Steerable LLMs in Productioncited by 1
  5. 2021Taming the Beast: Learning to Control Neural Conversational Modelscited by 0