Complex Robotic Manipulation via Graph-Based Hindsight Goal Generation
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Abstract (arXiv)
Reinforcement learning algorithms such as hindsight experience replay (HER) and hindsight goal generation (HGG) have been able to solve challenging robotic manipulation tasks in multi-goal settings with sparse rewards. HER achieves its training success through hindsight replays of past experience with heuristic goals, but under-performs in challenging tasks in which goals are difficult to explore. HGG enhances HER by selecting intermediate goals that are easy to achieve in the short term and promising to lead to target goals in the long term. This guided exploration makes HGG applicable to tasks in which target goals are far away from the object's initial position. However, HGG is not applicable to manipulation tasks with obstacles because the euclidean metric used for HGG is not an accurate distance metric in such environments. In this paper, we propose graph-based hindsight goal generation (G-HGG), an extension of HGG selecting hindsight goals based on shortest distances in an obstacle-avoiding graph, which is a discrete representation of the environment. We evaluated G-HGG on four challenging manipulation tasks with obstacles, where significant enhancements in both sample efficiency and overall success rate are shown over HGG and HER. Videos can be viewed at https://sites.google.com/view/demos-g-hgg/.
Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). First posted on arXiv 27 Jul 2020.
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Citing papers per year: 2022: 2; 2023: 3; 2024: 1.
6 papers.
- 2022Provably Safe Deep Reinforcement Learning for Robotic Manipulation in Human Environmentscited by 16
- 2023Meta-Reinforcement Learning Based on Self-Supervised Task Representation Learningcited by 10
- 2022Learning from Symmetry: Meta-Reinforcement Learning with Symmetrical Behaviors and Language Instructionscited by 8
- 2023Contact Energy Based Hindsight Experience Prioritizationcited by 1
- 2024Real-Time Adaptive Safety-Critical Control with Gaussian Processes in High-Order Uncertain Modelscited by 1
- 2023Learning and reusing primitive behaviours to improve Hindsight Experience Replay sample efficiencycited by 0
- 2024Real-Time Adaptive Safety-Critical Control with Gaussian Processes in High-Order Uncertain Models29 Feb 2024
- 2023Contact Energy Based Hindsight Experience Prioritization5 Dec 2023
- 2023Learning and reusing primitive behaviours to improve Hindsight Experience Replay sample efficiency3 Oct 2023
- 2023Meta-Reinforcement Learning Based on Self-Supervised Task Representation Learning29 Apr 2023
- 2022Learning from Symmetry: Meta-Reinforcement Learning with Symmetrical Behaviors and Language Instructions21 Sep 2022
- 2022Provably Safe Deep Reinforcement Learning for Robotic Manipulation in Human Environments12 May 2022