mlsanityData to 7 Oct 2026

Re-understanding Finite-State Representations of Recurrent Policy Networks

arXiv 2006.03745 ↗First posted 6 Jun 2020cs.LG stat.MLcited by 15

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Abstract (arXiv)

We introduce an approach for understanding control policies represented as recurrent neural networks. Recent work has approached this problem by transforming such recurrent policy networks into finite-state machines (FSM) and then analyzing the equivalent minimized FSM. While this led to interesting insights, the minimization process can obscure a deeper understanding of a machine's operation by merging states that are semantically distinct. To address this issue, we introduce an analysis approach that starts with an unminimized FSM and applies more-interpretable reductions that preserve the key decision points of the policy. We also contribute an attention tool to attain a deeper understanding of the role of observations in the decisions. Our case studies on 7 Atari games and 3 control benchmarks demonstrate that the approach can reveal insights that have not been previously noticed.

Key facts. Cited by 15 papers in the map (data through 7 Oct 2026). First posted on arXiv 6 Jun 2020.

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Citing papers per year: 2021: 1; 2022: 3; 2023: 5; 2024: 0; 2025: 3; 2026: 3.

15 papers.

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