RIT-Eyes: Rendering of near-eye images for eye-tracking applications
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Abstract (arXiv)
Deep neural networks for video-based eye tracking have demonstrated resilience to noisy environments, stray reflections, and low resolution. However, to train these networks, a large number of manually annotated images are required. To alleviate the cumbersome process of manual labeling, computer graphics rendering is employed to automatically generate a large corpus of annotated eye images under various conditions. In this work, we introduce a synthetic eye image generation platform that improves upon previous work by adding features such as an active deformable iris, an aspherical cornea, retinal retro-reflection, gaze-coordinated eye-lid deformations, and blinks. To demonstrate the utility of our platform, we render images reflecting the represented gaze distributions inherent in two publicly available datasets, NVGaze and OpenEDS. We also report on the performance of two semantic segmentation architectures (SegNet and RITnet) trained on rendered images and tested on the original datasets.
Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). First posted on arXiv 5 Jun 2020.
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Citing papers per year: 2022: 1; 2023: 3; 2024: 4; 2025: 1; 2026: 1.
10 papers.
- 2023Zero-Shot Segmentation of Eye Features Using the Segment Anything Model (SAM)cited by 7
- 2022EllSeg-Gen, towards Domain Generalization for head-mounted eyetrackingcited by 6
- 2023Few-shot Geometry-Aware Keypoint Localizationcited by 6
- 2024Deep Domain Adaptation: A Sim2Real Neural Approach for Improving Eye-Tracking Systemscited by 6
- 2023LEyes: A Lightweight Framework for Deep Learning-Based Eye Tracking using Synthetic Eye Imagescited by 4
- 2024CondSeg: Ellipse Estimation of Pupil and Iris via Conditioned Segmentationcited by 2
- 2024Zero-Shot Pupil Segmentation with SAM 2: A Case Study of Over 14 Million Imagescited by 2
- 2025Digitally Prototype Your Eye Tracker: Simulating Hardware Performance using 3D Synthetic Datacited by 2
- 2024Using Deep Learning to Increase Eye-Tracking Robustness, Accuracy, and Precision in Virtual Realitycited by 1
- 2026GazeDiT: Gaze-Accurate Diffusion Image Generation for Eye Tracking via Spatial Conditioningcited by 0
- 2026GazeDiT: Gaze-Accurate Diffusion Image Generation for Eye Tracking via Spatial Conditioning15 Sep 2026
- 2025Digitally Prototype Your Eye Tracker: Simulating Hardware Performance using 3D Synthetic Data20 Mar 2025
- 2024Zero-Shot Pupil Segmentation with SAM 2: A Case Study of Over 14 Million Images11 Oct 2024
- 2024CondSeg: Ellipse Estimation of Pupil and Iris via Conditioned Segmentation30 Aug 2024
- 2024Using Deep Learning to Increase Eye-Tracking Robustness, Accuracy, and Precision in Virtual Reality28 Mar 2024
- 2024Deep Domain Adaptation: A Sim2Real Neural Approach for Improving Eye-Tracking Systems23 Mar 2024
- 2023Zero-Shot Segmentation of Eye Features Using the Segment Anything Model (SAM)14 Nov 2023
- 2023LEyes: A Lightweight Framework for Deep Learning-Based Eye Tracking using Synthetic Eye Images12 Sep 2023
- 2023Few-shot Geometry-Aware Keypoint Localization30 Mar 2023
- 2022EllSeg-Gen, towards Domain Generalization for head-mounted eyetracking4 May 2022