FAME: 3D Shape Generation via Functionality-Aware Model Evolution
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Abstract (arXiv)
We introduce a modeling tool which can evolve a set of 3D objects in a functionality-aware manner. Our goal is for the evolution to generate large and diverse sets of plausible 3D objects for data augmentation, constrained modeling, as well as open-ended exploration to possibly inspire new designs. Starting with an initial population of 3D objects belonging to one or more functional categories, we evolve the shapes through part recombination to produce generations of hybrids or crossbreeds between parents from the heterogeneous shape collection. Evolutionary selection of offsprings is guided both by a functional plausibility score derived from functionality analysis of shapes in the initial population and user preference, as in a design gallery. Since cross-category hybridization may result in offsprings not belonging to any of the known functional categories, we develop a means for functionality partial matching to evaluate functional plausibility on partial shapes. We show a variety of plausible hybrid shapes generated by our functionality-aware model evolution, which can complement existing datasets as training data and boost the performance of contemporary data-driven segmentation schemes, especially in challenging cases. Our tool supports constrained modeling, allowing users to restrict or steer the model evolution with functionality labels. At the same time, unexpected yet functional object prototypes can emerge during open-ended exploration owing to structure breaking when evolving a heterogeneous collection.
Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). First posted on arXiv 9 May 2020.
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Citing papers per year: 2021: 2; 2022: 2; 2023: 1; 2024: 3.
8 papers.
- 2021IFR-Explore: Learning Inter-object Functional Relationships in 3D Indoor Scenescited by 9
- 2022Semi-supervised 3D shape segmentation with multilevel consistency and part substitutioncited by 8
- 2024Self-supervised Learning of Hybrid Part-aware 3D Representations of 2D Gaussians and Superquadricscited by 8
- 2021Amortized Synthesis of Constrained Configurations Using a Differentiable Surrogatecited by 6
- 2024Part-aware Shape Generation with Latent 3D Diffusion of Neural Voxel Fieldscited by 5
- 2022Fixing Malfunctional Objects With Learned Physical Simulation and Functional Predictioncited by 2
- 2023Intelligent Generation of Graphical Game Assets: A Conceptual Framework and Systematic Review of the State of the Artcited by 1
- 2024Diverse Part Synthesis for 3D Shape Creationcited by 0
- 2024Self-supervised Learning of Hybrid Part-aware 3D Representations of 2D Gaussians and Superquadrics20 Aug 2024
- 2024Part-aware Shape Generation with Latent 3D Diffusion of Neural Voxel Fields2 May 2024
- 2024Diverse Part Synthesis for 3D Shape Creation17 Jan 2024
- 2023Intelligent Generation of Graphical Game Assets: A Conceptual Framework and Systematic Review of the State of the Art16 Nov 2023
- 2022Fixing Malfunctional Objects With Learned Physical Simulation and Functional Prediction5 May 2022
- 2022Semi-supervised 3D shape segmentation with multilevel consistency and part substitution19 Apr 2022
- 2021IFR-Explore: Learning Inter-object Functional Relationships in 3D Indoor Scenes10 Dec 2021
- 2021Amortized Synthesis of Constrained Configurations Using a Differentiable Surrogate16 Jun 2021