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Dynamic Cloth Manipulation with Deep Reinforcement Learning

arXiv 1910.14475 ↗First posted 31 Oct 2019cs.ROcited by 26

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Abstract (arXiv)

In this paper we present a Deep Reinforcement Learning approach to solve dynamic cloth manipulation tasks. Differing from the case of rigid objects, we stress that the followed trajectory (including speed and acceleration) has a decisive influence on the final state of cloth, which can greatly vary even if the positions reached by the grasped points are the same. We explore how goal positions for non-grasped points can be attained through learning adequate trajectories for the grasped points. Our approach uses few demonstrations to improve control policy learning, and a sparse reward approach to avoid engineering complex reward functions. Since perception of textiles is challenging, we also study different state representations to assess the minimum observation space required for learning to succeed. Finally, we compare different combinations of control policy encodings, demonstrations, and sparse reward learning techniques, and show that our proposed approach can learn dynamic cloth manipulation in an efficient way, i.e., using a reduced observation space, a few demonstrations, and a sparse reward.

Key facts. Cited by 26 papers in the map (data through 7 Oct 2026). First posted on arXiv 31 Oct 2019.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 4; 2022: 5; 2023: 8; 2024: 4; 2025: 4; 2026: 1.

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  1. 2021FabricFlowNet: Bimanual Cloth Manipulation with a Flow-based Policycited by 54
  2. 2023Learning Foresightful Dense Visual Affordance for Deformable Object Manipulationcited by 25
  3. 2024UniGarmentManip: A Unified Framework for Category-Level Garment Manipulation via Dense Visual Correspondencecited by 22
  4. 2021VisuoSpatial Foresight for Physical Sequential Fabric Manipulationcited by 18
  5. 2025Diffusion Dynamics Models with Generative State Estimation for Cloth Manipulationcited by 16
  6. 2023Benchmarking the Sim-to-Real Gap in Cloth Manipulationcited by 14
  7. 2023SculptBot: Pre-Trained Models for 3D Deformable Object Manipulationcited by 8
  8. 2021In-air Knotting of Rope using Dual-Arm Robot based on Deep Learningcited by 7
  9. 2022Goal-Aware Generative Adversarial Imitation Learning from Imperfect Demonstration for Robotic Cloth Manipulationcited by 7
  10. 2022Learning Fabric Manipulation in the Real World with Human Videoscited by 7
  11. 2023GOATS: Goal Sampling Adaptation for Scooping with Curriculum Reinforcement Learningcited by 5
  12. 2023Graph learning in robotics: a surveycited by 5
14 more
  1. 2025One-Shot Affordance Grounding of Deformable Objects in Egocentric Organizing Scenescited by 3
  2. 2022Semantic State Estimation in Cloth Manipulation Taskscited by 2
  3. 2022Actively Learning Costly Reward Functions for Reinforcement Learningcited by 2
  4. 2024Towards Real-World Efficiency: Domain Randomization in Reinforcement Learning for Pre-Capture of Free-Floating Moving Targets by Autonomous Robotscited by 2
  5. 2025Robot Deformable Object Manipulation via NMPC-generated Demonstrations in Deep Reinforcement Learningcited by 2
  6. 2025Robotic Paper Wrapping by Learning Force Controlcited by 2
  7. 2021Cloth Manipulation Planning on Basis of Mesh Representations with Incomplete Domain Knowledge and Voxel-to-Mesh Estimationcited by 1
  8. 2023Clothes Grasping and Unfolding Based on RGB-D Semantic Segmentationcited by 1
  9. 2023Learning to bag with a simulation-free reinforcement learning framework for robotscited by 1
  10. 2024Offline Goal-Conditioned Reinforcement Learning for Shape Control of Deformable Linear Objectscited by 1
  11. 2022The dGLI Cloth Coordinates: A Topological Representation for Semantic Classification of Cloth Statescited by 0
  12. 2023Robotic Fabric Flattening with Wrinkle Direction Detectioncited by 0
  13. 2024Topological reconstruction of sampled surfaces via Morse theorycited by 0
  14. 2026Disentangling perception and reasoning for improving data efficiency in learning cloth manipulation without demonstrationscited by 0