Continuous Control for High-Dimensional State Spaces: An Interactive Learning Approach
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Abstract (arXiv)
Deep Reinforcement Learning (DRL) has become a powerful methodology to solve complex decision-making problems. However, DRL has several limitations when used in real-world problems (e.g., robotics applications). For instance, long training times are required and cannot be accelerated in contrast to simulated environments, and reward functions may be hard to specify/model and/or to compute. Moreover, the transfer of policies learned in a simulator to the real-world has limitations (reality gap). On the other hand, machine learning methods that rely on the transfer of human knowledge to an agent have shown to be time efficient for obtaining well performing policies and do not require a reward function. In this context, we analyze the use of human corrective feedback during task execution to learn policies with high-dimensional state spaces, by using the D-COACH framework, and we propose new variants of this framework. D-COACH is a Deep Learning based extension of COACH (COrrective Advice Communicated by Humans), where humans are able to shape policies through corrective advice. The enhanced version of D-COACH, which is proposed in this paper, largely reduces the time and effort of a human for training a policy. Experimental results validate the efficiency of the D-COACH framework in three different problems (simulated and with real robots), and show that its enhanced version reduces the human training effort considerably, and makes it feasible to learn policies within periods of time in which a DRL agent do not reach any improvement.
Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). First posted on arXiv 14 Aug 2019.
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Citing papers per year: 2020: 1; 2021: 0; 2022: 0; 2023: 0; 2024: 2; 2025: 3.
6 papers.
- 2020Interactive Imitation Learning in State-Spacecited by 10
- 2024Autonomous Driving Small-Scale Cars: A Survey of Recent Developmentcited by 6
- 2025ADAPT: Actively Discovering and Adapting to Preferences for any Taskcited by 6
- 2025Bridging the Performance Gap Between Target-Free and Target-Based Reinforcement Learningcited by 4
- 2024Combining RL and IL using a dynamic, performance-based modulation over learning signals and its application to local planningcited by 3
- 2025From Action Labels to Sets: Rethinking Action Supervision for Imitation Learning from Corrective Feedbackcited by 3
- 2025Bridging the Performance Gap Between Target-Free and Target-Based Reinforcement Learning4 Jun 2025
- 2025ADAPT: Actively Discovering and Adapting to Preferences for any Task5 Apr 2025
- 2025From Action Labels to Sets: Rethinking Action Supervision for Imitation Learning from Corrective Feedback11 Feb 2025
- 2024Combining RL and IL using a dynamic, performance-based modulation over learning signals and its application to local planning16 May 2024
- 2024Autonomous Driving Small-Scale Cars: A Survey of Recent Development9 Apr 2024
- 2020Interactive Imitation Learning in State-Space2 Aug 2020