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Mitigating the Hubness Problem for Zero-Shot Learning of 3D Objects

arXiv 1907.06371 ↗First posted 15 Jul 2019cs.CVcited by 24

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Abstract (arXiv)

The development of advanced 3D sensors has enabled many objects to be captured in the wild at a large scale, and a 3D object recognition system may therefore encounter many objects for which the system has received no training. Zero-Shot Learning (ZSL) approaches can assist such systems in recognizing previously unseen objects. Applying ZSL to 3D point cloud objects is an emerging topic in the area of 3D vision, however, a significant problem that ZSL often suffers from is the so-called hubness problem, which is when a model is biased to predict only a few particular labels for most of the test instances. We observe that this hubness problem is even more severe for 3D recognition than for 2D recognition. One reason for this is that in 2D one can use pre-trained networks trained on large datasets like ImageNet, which produces high-quality features. However, in the 3D case there are no such large-scale, labelled datasets available for pre-training which means that the extracted 3D features are of poorer quality which, in turn, exacerbates the hubness problem. In this paper, we therefore propose a loss to specifically address the hubness problem. Our proposed method is effective for both Zero-Shot and Generalized Zero-Shot Learning, and we perform extensive evaluations on the challenging datasets ModelNet40, ModelNet10, McGill and SHREC2015. A new state-of-the-art result for both zero-shot tasks in the 3D case is established.

Key facts. Cited by 24 papers in the map (data through 14 Oct 2026). First posted on arXiv 15 Jul 2019.

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Citing papers per year: 2021: 6; 2022: 5; 2023: 9; 2024: 2; 2025: 2.

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  1. 2022OpenScene: 3D Scene Understanding with Open Vocabulariescited by 559
  2. 2021PointCLIP: Point Cloud Understanding by CLIPcited by 463
  3. 2022PointCLIP V2: Prompting CLIP and GPT for Powerful 3D Open-world Learningcited by 187
  4. 2023CLIP2Scene: Towards Label-efficient 3D Scene Understanding by CLIPcited by 181
  5. 2021Semantic-aware Knowledge Distillation for Few-Shot Class-Incremental Learningcited by 115
  6. 2023CLIP-FO3D: Learning Free Open-world 3D Scene Representations from 2D Dense CLIPcited by 89
  7. 2021Cross Modal Retrieval with Querybank Normalisationcited by 72
  8. 2023CLIP2: Contrastive Language-Image-Point Pretraining from Real-World Point Cloud Datacited by 69
  9. 2021Generative Zero-Shot Learning for Semantic Segmentation of 3D Point Cloudscited by 55
  10. 2021Zero-Shot Learning on 3D Point Cloud Objects and Beyondcited by 38
  11. 2022Open-Vocabulary 3D Detection via Image-level Class and Debiased Cross-modal Contrastive Learningcited by 23
  12. 2023OpenSight: A Simple Open-Vocabulary Framework for LiDAR-Based Object Detectioncited by 22
12 more
  1. 2023See More and Know More: Zero-shot Point Cloud Segmentation via Multi-modal Visual Datacited by 21
  2. 20213D Compositional Zero-shot Learning with DeCompositional Consensuscited by 16
  3. 2023Geometrically-driven Aggregation for Zero-shot 3D Point Cloud Understandingcited by 13
  4. 2024Open-Vocabulary 3D Semantic Segmentation with Text-to-Image Diffusion Modelscited by 12
  5. 2022Zero-shot point cloud segmentation by transferring geometric primitivescited by 9
  6. 2023Transferring CLIP's Knowledge into Zero-Shot Point Cloud Semantic Segmentationcited by 7
  7. 2023Open-Pose 3D Zero-Shot Learning: Benchmark and Challengescited by 4
  8. 20243D Point Cloud Network Pruning: When Some Weights Do not Mattercited by 3
  9. 2022Prompt-guided Scene Generation for 3D Zero-Shot Learningcited by 2
  10. 2025Generalized Zero-Shot Learning for Point Cloud Segmentation with Evidence-Based Dynamic Calibrationcited by 2
  11. 2023ChatGPT-guided Semantics for Zero-shot Learningcited by 1
  12. 2025Query-aware Hub Prototype Learning for Few-Shot 3D Point Cloud Semantic Segmentationcited by 0