mlsanityData to 7 Oct 2026

Gradient Ascent for Active Exploration in Bandit Problems

arXiv 1905.08165 ↗First posted 20 May 2019stat.ML cs.LGcited by 15

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Abstract (arXiv)

We present a new algorithm based on an gradient ascent for a general Active Exploration bandit problem in the fixed confidence setting. This problem encompasses several well studied problems such that the Best Arm Identification or Thresholding Bandits. It consists of a new sampling rule based on an online lazy mirror ascent. We prove that this algorithm is asymptotically optimal and, most importantly, computationally efficient.

Key facts. Cited by 15 papers in the map (data through 7 Oct 2026). First posted on arXiv 20 May 2019.

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Citing papers per year: 2021: 1; 2022: 2; 2023: 3; 2024: 3; 2025: 4; 2026: 2.

15 papers.

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