mlsanityData to 7 Oct 2026

Baseline Desensitizing In Translation Averaging

arXiv 1901.00643 ↗First posted 3 Jan 2019cs.CVcited by 27

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Abstract (arXiv)

Many existing translation averaging algorithms are either sensitive to disparate camera baselines and have to rely on extensive preprocessing to improve the observed Epipolar Geometry graph, or if they are robust against disparate camera baselines, require complicated optimization to minimize the highly nonlinear angular error objective. In this paper, we carefully design a simple yet effective bilinear objective function, introducing a variable to perform the requisite normalization. The objective function enjoys the baseline-insensitive property of the angular error and yet is amenable to simple and efficient optimization by block coordinate descent, with good empirical performance. A rotation-assisted Iterative Reweighted Least Squares scheme is further put forth to help deal with outliers. We also contribute towards a better understanding of the behavior of two recent convex algorithms, LUD and Shapefit/kick, clarifying the underlying subtle difference that leads to the performance gap. Finally, we demonstrate that our algorithm achieves overall superior accuracies in benchmark dataset compared to state-of-theart methods, and is also several times faster.

Key facts. Cited by 27 papers in the map (data through 7 Oct 2026). First posted on arXiv 3 Jan 2019.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 3; 2022: 1; 2023: 4; 2024: 5; 2025: 4; 2026: 10.

27 papers.

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  1. 2024Global Structure-from-Motion Revisitedcited by 215
  2. 2024Reloc3r: Large-Scale Training of Relative Camera Pose Regression for Generalizable, Fast, and Accurate Visual Localizationcited by 81
  3. 2024SAGS: Structure-Aware 3D Gaussian Splattingcited by 21
  4. 2021A Pose-only Solution to Visual Reconstruction and Navigationcited by 20
  5. 2021Hybrid Rotation Averaging: A Fast and Robust Rotation Averaging Approachcited by 19
  6. 2026Advances in Global Solvers for 3D Visioncited by 12
  7. 2021Fusing the Old with the New: Learning Relative Camera Pose with Geometry-Guided Uncertaintycited by 9
  8. 2023Lazy Visual Localization via Motion Averagingcited by 8
  9. 2025FastMap: Revisiting Structure from Motion through First-Order Optimizationcited by 7
  10. 2026Global Structure-from-Motion Meets Feedforward Reconstructioncited by 6
  11. 2022TC-SfM: Robust Track-Community-Based Structure-from-Motioncited by 5
  12. 2023AdaSfM: From Coarse Global to Fine Incremental Adaptive Structure from Motioncited by 5
15 more
  1. 2023On-the-Fly SfM: What you capture is What you getcited by 4
  2. 2024Tensor-Based Synchronization and the Low-Rankness of the Block Trifocal Tensorcited by 3
  3. 2025Cycle-Sync: Robust Global Camera Pose Estimation through Enhanced Cycle-Consistent Synchronizationcited by 3
  4. 2025A Taxonomy of Structure from Motion Methodscited by 2
  5. 2026VidMap: Exploiting Temporal Structure for Video-Based Structure-from-Motioncited by 2
  6. 2023Incremental Rotation Averaging Revisitedcited by 1
  7. 2024PRAGO: Differentiable Multi-View Pose Optimization From Objectness Detectionscited by 0
  8. 2025MGSfM: Multi-Camera Geometry Driven Global Structure-from-Motioncited by 0
  9. 2026QuadSync: Quadrifocal Tensor Synchronization via Tucker Decompositioncited by 0
  10. 2026TriDE: Triangle-Consistent Translation Directions for Global Camera Pose Estimationcited by 0
  11. 2026TriP: A Triangle Puzzle Approach to Robust Translation Averagingcited by 0
  12. 2026PixVOD: Pixel-Distributed Direct Visual Odometry and Depth Estimationcited by 0
  13. 2026DGSfM: Depth-Guided Scale-Aware Global Structure-from-Motioncited by 0
  14. 2026HETA++: Global Structure-from-Motion with Hybrid Explicit Translation Averagingcited by 0
  15. 2026Stable and Scalable Bundle Adjustment of Holistic 3D Structurescited by 0