UnrealROX: An eXtremely Photorealistic Virtual Reality Environment for Robotics Simulations and Synthetic Data Generation
Not on the map. Why?
Abstract (arXiv)
Data-driven algorithms have surpassed traditional techniques in almost every aspect in robotic vision problems. Such algorithms need vast amounts of quality data to be able to work properly after their training process. Gathering and annotating that sheer amount of data in the real world is a time-consuming and error-prone task. Those problems limit scale and quality. Synthetic data generation has become increasingly popular since it is faster to generate and automatic to annotate. However, most of the current datasets and environments lack realism, interactions, and details from the real world. UnrealROX is an environment built over Unreal Engine 4 which aims to reduce that reality gap by leveraging hyperrealistic indoor scenes that are explored by robot agents which also interact with objects in a visually realistic manner in that simulated world. Photorealistic scenes and robots are rendered by Unreal Engine into a virtual reality headset which captures gaze so that a human operator can move the robot and use controllers for the robotic hands; scene information is dumped on a per-frame basis so that it can be reproduced offline to generate raw data and ground truth annotations. This virtual reality environment enables robotic vision researchers to generate realistic and visually plausible data with full ground truth for a wide variety of problems such as class and instance semantic segmentation, object detection, depth estimation, visual grasping, and navigation.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). First posted on arXiv 16 Oct 2018.
Builds on
No reference list yet.
Built on by
Citing papers per year: 2021: 1; 2022: 0; 2023: 0; 2024: 3.
4 papers.
- 2021iGibson 2.0: Object-Centric Simulation for Robot Learning of Everyday Household Taskscited by 194
- 2024Scaling While Privacy Preserving: A Comprehensive Synthetic Tabular Data Generation and Evaluation in Learning Analyticscited by 19
- 2024Image-based Deep Learning for Smart Digital Twins: a Reviewcited by 1
- 2024VR-based generation of photorealistic synthetic data for training hand-object tracking modelscited by 0
- 2024VR-based generation of photorealistic synthetic data for training hand-object tracking models31 Jan 2024
- 2024Scaling While Privacy Preserving: A Comprehensive Synthetic Tabular Data Generation and Evaluation in Learning Analytics12 Jan 2024
- 2024Image-based Deep Learning for Smart Digital Twins: a Review4 Jan 2024
- 2021iGibson 2.0: Object-Centric Simulation for Robot Learning of Everyday Household Tasks6 Aug 2021