Physical Primitive Decomposition
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Abstract (arXiv)
Objects are made of parts, each with distinct geometry, physics, functionality, and affordances. Developing such a distributed, physical, interpretable representation of objects will facilitate intelligent agents to better explore and interact with the world. In this paper, we study physical primitive decomposition---understanding an object through its components, each with physical and geometric attributes. As annotated data for object parts and physics are rare, we propose a novel formulation that learns physical primitives by explaining both an object's appearance and its behaviors in physical events. Our model performs well on block towers and tools in both synthetic and real scenarios; we also demonstrate that visual and physical observations often provide complementary signals. We further present ablation and behavioral studies to better understand our model and contrast it with human performance.
Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). First posted on arXiv 13 Sep 2018.
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Citing papers per year: 2021: 1; 2022: 2; 2023: 2; 2024: 4; 2025: 0; 2026: 1.
10 papers.
- 2024PhyRecon: Physically Plausible Neural Scene Reconstructioncited by 44
- 2023D2CSG: Unsupervised Learning of Compact CSG Trees with Dual Complements and Dropoutscited by 39
- 2022Abstracting Sketches through Simple Primitivescited by 14
- 2024ShapeGrasp: Zero-Shot Task-Oriented Grasping with Large Language Models through Geometric Decompositioncited by 14
- 2021Are standard Object Segmentation models sufficient for Learning Affordance Segmentation?cited by 6
- 2024SketchGPT: Autoregressive Modeling for Sketch Generation and Recognitioncited by 5
- 20223D Shape Knowledge Graph for Cross-domain 3D Shape Retrievalcited by 4
- 2023SURFSUP: Learning Fluid Simulation for Novel Surfacescited by 3
- 2024AGILE: Approach-based Grasp Inference Learned from Element Decompositioncited by 2
- 2026StateVLM: A State-Aware Vision-Language Model for Robotic Affordance Reasoningcited by 0
- 2026StateVLM: A State-Aware Vision-Language Model for Robotic Affordance Reasoning5 May 2026
- 2024SketchGPT: Autoregressive Modeling for Sketch Generation and Recognition6 May 2024
- 2024PhyRecon: Physically Plausible Neural Scene Reconstruction25 Apr 2024
- 2024ShapeGrasp: Zero-Shot Task-Oriented Grasping with Large Language Models through Geometric Decomposition26 Mar 2024
- 2024AGILE: Approach-based Grasp Inference Learned from Element Decomposition2 Feb 2024
- 2023SURFSUP: Learning Fluid Simulation for Novel Surfaces13 Apr 2023
- 2023D2CSG: Unsupervised Learning of Compact CSG Trees with Dual Complements and Dropouts27 Jan 2023
- 20223D Shape Knowledge Graph for Cross-domain 3D Shape Retrieval27 Oct 2022
- 2022Abstracting Sketches through Simple Primitives27 Jul 2022
- 2021Are standard Object Segmentation models sufficient for Learning Affordance Segmentation?5 Jul 2021