Multi-User Multi-Armed Bandits for Uncoordinated Spectrum Access
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Abstract (arXiv)
A multi-user multi-armed bandit (MAB) framework is used to develop algorithms for uncoordinated spectrum access. The number of users is assumed to be unknown to each user. A stochastic setting is first considered, where the rewards on a channel are the same for each user. In contrast to prior work, it is assumed that the number of users can possibly exceed the number of channels, and that rewards can be non-zero even under collisions. The proposed algorithm consists of an estimation phase and an allocation phase. It is shown that if every user adopts the algorithm, the system wide regret is constant with time with high probability. The regret guarantees hold for any number of users and channels, in particular, even when the number of users is less than the number of channels. Next, an adversarial multi-user MAB framework is considered, where the rewards on the channels are user-dependent. It is assumed that the number of users is less than the number of channels, and that the users receive zero reward on collision. The proposed algorithm combines the Exp3.P algorithm developed in prior work for single user adversarial bandits with a collision resolution mechanism to achieve sub-linear regret. It is shown that if every user employs the proposed algorithm, the system wide regret is of the order O(T^frac34) over a horizon of time T. The algorithms in both stochastic and adversarial scenarios are extended to the dynamic case where the number of users in the system evolves over time and are shown to lead to sub-linear regret.
Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). First posted on arXiv 2 Jul 2018.
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Citing papers per year: 2021: 3; 2022: 2; 2023: 2; 2024: 1; 2025: 0; 2026: 1.
9 papers.
- 2021Federated Multi-Armed Banditscited by 59
- 2022A survey on multi-player banditscited by 18
- 2021Multi-player Multi-armed Bandits with Collision-Dependent Reward Distributionscited by 8
- 2023Competing for Shareable Arms in Multi-Player Multi-Armed Banditscited by 6
- 2021Dynamic Spectrum Access using Stochastic Multi-User Banditscited by 5
- 2022Anonymous Bandits for Multi-User Systemscited by 1
- 2023Constant or logarithmic regret in asynchronous multiplayer banditscited by 0
- 2024PPA-Game: Characterizing and Learning Competitive Dynamics Among Online Content Creatorscited by 0
- 2026Towards Noise-Resilient Quantum Multi-Armed and Stochastic Linear Banditscited by 0
- 2026Towards Noise-Resilient Quantum Multi-Armed and Stochastic Linear Bandits19 Mar 2026
- 2024PPA-Game: Characterizing and Learning Competitive Dynamics Among Online Content Creators22 Mar 2024
- 2023Constant or logarithmic regret in asynchronous multiplayer bandits31 May 2023
- 2023Competing for Shareable Arms in Multi-Player Multi-Armed Bandits30 May 2023
- 2022A survey on multi-player bandits29 Nov 2022
- 2022Anonymous Bandits for Multi-User Systems21 Oct 2022
- 2021Multi-player Multi-armed Bandits with Collision-Dependent Reward Distributions25 Jun 2021
- 2021Federated Multi-Armed Bandits28 Jan 2021
- 2021Dynamic Spectrum Access using Stochastic Multi-User Bandits12 Jan 2021