Near-Optimal Time and Sample Complexities for Solving Discounted Markov Decision Process with a Generative Model
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Abstract (arXiv)
In this paper we consider the problem of computing an ε-optimal policy of a discounted Markov Decision Process (DMDP) provided we can only access its transition function through a generative sampling model that given any state-action pair samples from the transition function in O(1) time. Given such a DMDP with states S, actions A, discount factor γ∈(0,1), and rewards in range [0, 1] we provide an algorithm which computes an ε-optimal policy with probability 1 - δ where both the time spent and number of sample taken are upper bounded by [ Oleft[frac|S||A|(1-γ)3 ε2 log left(frac|S||A|(1-γ)δ ε right) logleft(frac1(1-γ)εright)right] ~. ] For fixed values of ε, this improves upon the previous best known bounds by a factor of (1 - γ)-1 and matches the sample complexity lower bounds proved in Azar et al. (2013) up to logarithmic factors. We also extend our method to computing ε-optimal policies for finite-horizon MDP with a generative model and provide a nearly matching sample complexity lower bound.
Key facts. Cited by 22 papers in the map (data through 7 Oct 2026). First posted on arXiv 5 Jun 2018.
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Citing papers per year: 2021: 7; 2022: 2; 2023: 4; 2024: 2; 2025: 2; 2026: 5.
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- 2021Bridging Offline Reinforcement Learning and Imitation Learning: A Tale of Pessimismcited by 275
- 2021On the Convergence and Sample Efficiency of Variance-Reduced Policy Gradient Methodcited by 67
- 2021UCB Momentum Q-learning: Correcting the bias without forgettingcited by 45
- 2021Beyond No Regret: Instance-Dependent PAC Reinforcement Learningcited by 41
- 2023A Finite Sample Complexity Bound for Distributionally Robust Q-learningcited by 35
- 2021Almost Optimal Algorithms for Two-player Zero-Sum Linear Mixture Markov Gamescited by 25
- 2022Optimal variance-reduced stochastic approximation in Banach spacescited by 14
- 2022When to Update Your Model: Constrained Model-based Reinforcement Learningcited by 14
- 2021Going Beyond Linear RL: Sample Efficient Neural Function Approximationcited by 9
- 2023Regret-Optimal Model-Free Reinforcement Learning for Discounted MDPs with Short Burn-In Timecited by 8
- 2024Efficient Reinforcement Learning for Global Decision Making in the Presence of Local Agents at Scalecited by 8
- 2021Convergence and Optimality of Policy Gradient Methods in Weakly Smooth Settingscited by 5
10 more
- 2023Local Optimization Achieves Global Optimality in Multi-Agent Reinforcement Learningcited by 4
- 2024A Black Swan Hypothesis: The Role of Human Irrationality in AI Safetycited by 3
- 2023Restarted Bayesian Online Change-point Detection for Non-Stationary Markov Decision Processescited by 2
- 2026Learning Approximate Nash Equilibria in Cooperative Multi-Agent Reinforcement Learning via Mean-Field Subsamplingcited by 2
- 2026On the Optimal Sample Complexity of Offline Multi-Armed Bandits with KL Regularizationcited by 2
- 2025Quantum Bayesian Networks Can Speed up Reinforcement Learning in Partially Observable Environmentscited by 1
- 2026Graphon Mean-Field Subsampling for Cooperative Heterogeneous Multi-Agent Reinforcement Learningcited by 1
- 2026Minimax PAC Bounds for Learning in Exogenous Contextual MDPscited by 1
- 2025Computational Hardness of Reinforcement Learning with Partial qπ-Realizabilitycited by 0
- 2026Theoretical Foundations of max@k Reinforcement Learningcited by 0
- 2026Theoretical Foundations of max@k Reinforcement Learning20 Jul 2026
- 2026Minimax PAC Bounds for Learning in Exogenous Contextual MDPs23 Jun 2026
- 2026On the Optimal Sample Complexity of Offline Multi-Armed Bandits with KL Regularization4 May 2026
- 2026Learning Approximate Nash Equilibria in Cooperative Multi-Agent Reinforcement Learning via Mean-Field Subsampling4 Mar 2026
- 2026Graphon Mean-Field Subsampling for Cooperative Heterogeneous Multi-Agent Reinforcement Learning18 Feb 2026
- 2025Computational Hardness of Reinforcement Learning with Partial qπ-Realizability24 Oct 2025
- 2025Quantum Bayesian Networks Can Speed up Reinforcement Learning in Partially Observable Environments24 Jul 2025
- 2024A Black Swan Hypothesis: The Role of Human Irrationality in AI Safety25 Jul 2024
- 2024Efficient Reinforcement Learning for Global Decision Making in the Presence of Local Agents at Scale1 Mar 2024
- 2023Regret-Optimal Model-Free Reinforcement Learning for Discounted MDPs with Short Burn-In Time24 May 2023
- 2023Local Optimization Achieves Global Optimality in Multi-Agent Reinforcement Learning8 May 2023
- 2023Restarted Bayesian Online Change-point Detection for Non-Stationary Markov Decision Processes1 Apr 2023
10 more
- 2023A Finite Sample Complexity Bound for Distributionally Robust Q-learning26 Feb 2023
- 2022When to Update Your Model: Constrained Model-based Reinforcement Learning15 Oct 2022
- 2022Optimal variance-reduced stochastic approximation in Banach spaces21 Jan 2022
- 2021Convergence and Optimality of Policy Gradient Methods in Weakly Smooth Settings30 Oct 2021
- 2021Beyond No Regret: Instance-Dependent PAC Reinforcement Learning5 Aug 2021
- 2021Going Beyond Linear RL: Sample Efficient Neural Function Approximation14 Jul 2021
- 2021Bridging Offline Reinforcement Learning and Imitation Learning: A Tale of Pessimism22 Mar 2021
- 2021UCB Momentum Q-learning: Correcting the bias without forgetting1 Mar 2021
- 2021On the Convergence and Sample Efficiency of Variance-Reduced Policy Gradient Method17 Feb 2021
- 2021Almost Optimal Algorithms for Two-player Zero-Sum Linear Mixture Markov Games15 Feb 2021
- 2026Theoretical Foundations of max@k Reinforcement Learningcited by 0
- 2026Theoretical Foundations of max@k Reinforcement Learning20 Jul 2026
- 2021On the Convergence and Sample Efficiency of Variance-Reduced Policy Gradient Methodcited by 67
- 2021UCB Momentum Q-learning: Correcting the bias without forgettingcited by 45
- 2021Beyond No Regret: Instance-Dependent PAC Reinforcement Learningcited by 41
- 2023A Finite Sample Complexity Bound for Distributionally Robust Q-learningcited by 35
- 2021Almost Optimal Algorithms for Two-player Zero-Sum Linear Mixture Markov Gamescited by 25
- 2022Optimal variance-reduced stochastic approximation in Banach spacescited by 14
- 2022When to Update Your Model: Constrained Model-based Reinforcement Learningcited by 14
- 2021Going Beyond Linear RL: Sample Efficient Neural Function Approximationcited by 9
- 2023Regret-Optimal Model-Free Reinforcement Learning for Discounted MDPs with Short Burn-In Timecited by 8
- 2024Efficient Reinforcement Learning for Global Decision Making in the Presence of Local Agents at Scalecited by 8
- 2021Convergence and Optimality of Policy Gradient Methods in Weakly Smooth Settingscited by 5
- 2023Local Optimization Achieves Global Optimality in Multi-Agent Reinforcement Learningcited by 4
12 most cited of 20 All 20 (JSON)
- 2026Minimax PAC Bounds for Learning in Exogenous Contextual MDPs23 Jun 2026
- 2026On the Optimal Sample Complexity of Offline Multi-Armed Bandits with KL Regularization4 May 2026
- 2026Learning Approximate Nash Equilibria in Cooperative Multi-Agent Reinforcement Learning via Mean-Field Subsampling4 Mar 2026
- 2026Graphon Mean-Field Subsampling for Cooperative Heterogeneous Multi-Agent Reinforcement Learning18 Feb 2026
- 2025Computational Hardness of Reinforcement Learning with Partial qπ-Realizability24 Oct 2025
- 2025Quantum Bayesian Networks Can Speed up Reinforcement Learning in Partially Observable Environments24 Jul 2025
- 2024A Black Swan Hypothesis: The Role of Human Irrationality in AI Safety25 Jul 2024
- 2024Efficient Reinforcement Learning for Global Decision Making in the Presence of Local Agents at Scale1 Mar 2024
- 2023Regret-Optimal Model-Free Reinforcement Learning for Discounted MDPs with Short Burn-In Time24 May 2023
- 2023Local Optimization Achieves Global Optimality in Multi-Agent Reinforcement Learning8 May 2023
- 2023Restarted Bayesian Online Change-point Detection for Non-Stationary Markov Decision Processes1 Apr 2023
- 2023A Finite Sample Complexity Bound for Distributionally Robust Q-learning26 Feb 2023
12 newest of 20 All 20 (JSON)