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Pixels, voxels, and views: A study of shape representations for single view 3D object shape prediction

arXiv 1804.06032 ↗First posted 17 Apr 2018cs.CVcited by 27

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Abstract (arXiv)

The goal of this paper is to compare surface-based and volumetric 3D object shape representations, as well as viewer-centered and object-centered reference frames for single-view 3D shape prediction. We propose a new algorithm for predicting depth maps from multiple viewpoints, with a single depth or RGB image as input. By modifying the network and the way models are evaluated, we can directly compare the merits of voxels vs. surfaces and viewer-centered vs. object-centered for familiar vs. unfamiliar objects, as predicted from RGB or depth images. Among our findings, we show that surface-based methods outperform voxel representations for objects from novel classes and produce higher resolution outputs. We also find that using viewer-centered coordinates is advantageous for novel objects, while object-centered representations are better for more familiar objects. Interestingly, the coordinate frame significantly affects the shape representation learned, with object-centered placing more importance on implicitly recognizing the object category and viewer-centered producing shape representations with less dependence on category recognition.

Key facts. Cited by 27 papers in the map (data through 14 Oct 2026). First posted on arXiv 17 Apr 2018.

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Citing papers per year: 2021: 6; 2022: 5; 2023: 11; 2024: 4; 2025: 1.

27 papers.

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  1. 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,567
  2. 2023Explicit Correspondence Matching for Generalizable Neural Radiance Fieldscited by 46
  3. 2023ZeroShape: Regression-based Zero-shot Shape Reconstructioncited by 30
  4. 2021Representing 3D Shapes with Probabilistic Directed Distance Fieldscited by 21
  5. 2022SketchSampler: Sketch-based 3D Reconstruction via View-dependent Depth Samplingcited by 14
  6. 2021Fostering Generalization in Single-view 3D Reconstruction by Learning a Hierarchy of Local and Global Shape Priorscited by 9
  7. 2021ADOP: Approximate Differentiable One-Pixel Point Renderingcited by 9
  8. 2022Shadows Shed Light on 3D Objectscited by 8
  9. 2021Ray-ONet: Efficient 3D Reconstruction From A Single RGB Imagecited by 6
  10. 2023PanopticNDT: Efficient and Robust Panoptic Mappingcited by 6
  11. 2023Shape Completion with Prediction of Uncertain Regionscited by 5
  12. 2024PyTorchGeoNodes: Enabling Differentiable Shape Programs for 3D Shape Reconstructioncited by 5
15 more
  1. 2022wildNeRF: Complete view synthesis of in-the-wild dynamic scenes captured using sparse monocular datacited by 3
  2. 2023Real-time Simultaneous Multi-Object 3D Shape Reconstruction, 6DoF Pose Estimation and Dense Grasp Predictioncited by 3
  3. 2024Enhancing 2D Representation Learning with a 3D Priorcited by 3
  4. 2024Learning Local Pattern Modularization for Point Cloud Reconstruction from Unseen Classescited by 3
  5. 2021The Surprising Positive Knowledge Transfer in Continual 3D Object Shape Reconstructioncited by 2
  6. 2023RefiNeRF: Modelling dynamic neural radiance fields with inconsistent or missing camera parameterscited by 2
  7. 2025Evaluating Latent Generative Paradigms for High-Fidelity 3D Shape Completion from a Single Depth Imagecited by 1
  8. 2021A Dataset-Dispersion Perspective on Reconstruction Versus Recognition in Single-View 3D Reconstruction Networkscited by 0
  9. 2022Spotlights: Probing Shapes from Spherical Viewpointscited by 0
  10. 2022Recovering Detail in 3D Shapes Using Disparity Mapscited by 0
  11. 2023MiShape: 3D Shape Modelling of Mitochondria in Microscopycited by 0
  12. 2023Unsupervised Style-based Explicit 3D Face Reconstruction from Single Imagecited by 0
  13. 2023Pix2Repair: Implicit Shape Restoration from Imagescited by 0
  14. 2023A Fusion of Variational Distribution Priors and Saliency Map Replay for Continual 3D Reconstructioncited by 0
  15. 2024Probabilistic Directed Distance Fields for Ray-Based Shape Representationscited by 0