Graphon games: A statistical framework for network games and interventions
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Abstract (arXiv)
In this paper, we present a unifying framework for analyzing equilibria and designing interventions for large network games sampled from a stochastic network formation process represented by a graphon. We first introduce a new class of infinite population games, termed graphon games, where a continuum of heterogeneous agents interact according to a graphon. After studying properties of equilibria in graphon games, we show that graphon equilibria can approximate equilibria of large network games sampled from the graphon. We next show that, under some regularity assumptions, the graphon approach enables the design of asymptotically optimal interventions via the solution of an optimization problem with much lower dimension than the one based on the entire network structure. We illustrate our framework on a synthetic dataset of rural villages and show that the graphon intervention can be computed efficiently and based solely on aggregated relational data.
Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). First posted on arXiv 31 Jan 2018.
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Citing papers per year: 2021: 2; 2022: 1; 2023: 3; 2024: 1; 2025: 1.
8 papers.
- 2021Transferability Properties of Graph Neural Networkscited by 43
- 2021Learning Graphon Mean Field Games and Approximate Nash Equilibriacited by 28
- 2022A Survey on Large-Population Systems and Scalable Multi-Agent Reinforcement Learningcited by 14
- 2023Fine-tuning Graph Neural Networks by Preserving Graph Generative Patternscited by 13
- 2025GRAVER: Generative Graph Vocabularies for Robust Graph Foundation Models Fine-tuningcited by 13
- 2023Learning Regularized Monotone Graphon Mean-Field Gamescited by 9
- 2023Optimistic Policy Gradient in Multi-Player Markov Games with a Single Controller: Convergence Beyond the Minty Propertycited by 2
- 2024Exploiting Approximate Symmetry for Efficient Multi-Agent Reinforcement Learningcited by 2
- 2025GRAVER: Generative Graph Vocabularies for Robust Graph Foundation Models Fine-tuning5 Nov 2025
- 2024Exploiting Approximate Symmetry for Efficient Multi-Agent Reinforcement Learning27 Aug 2024
- 2023Fine-tuning Graph Neural Networks by Preserving Graph Generative Patterns21 Dec 2023
- 2023Optimistic Policy Gradient in Multi-Player Markov Games with a Single Controller: Convergence Beyond the Minty Property19 Dec 2023
- 2023Learning Regularized Monotone Graphon Mean-Field Games12 Oct 2023
- 2022A Survey on Large-Population Systems and Scalable Multi-Agent Reinforcement Learning8 Sep 2022
- 2021Transferability Properties of Graph Neural Networks9 Dec 2021
- 2021Learning Graphon Mean Field Games and Approximate Nash Equilibria29 Nov 2021