mlsanityData to 7 Oct 2026

Active Neural Localization

arXiv 1801.08214 ↗First posted 24 Jan 2018cs.LG cs.AI cs.ROcited by 18

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Abstract (arXiv)

Localization is the problem of estimating the location of an autonomous agent from an observation and a map of the environment. Traditional methods of localization, which filter the belief based on the observations, are sub-optimal in the number of steps required, as they do not decide the actions taken by the agent. We propose "Active Neural Localizer", a fully differentiable neural network that learns to localize accurately and efficiently. The proposed model incorporates ideas of traditional filtering-based localization methods, by using a structured belief of the state with multiplicative interactions to propagate belief, and combines it with a policy model to localize accurately while minimizing the number of steps required for localization. Active Neural Localizer is trained end-to-end with reinforcement learning. We use a variety of simulation environments for our experiments which include random 2D mazes, random mazes in the Doom game engine and a photo-realistic environment in the Unreal game engine. The results on the 2D environments show the effectiveness of the learned policy in an idealistic setting while results on the 3D environments demonstrate the model's capability of learning the policy and perceptual model jointly from raw-pixel based RGB observations. We also show that a model trained on random textures in the Doom environment generalizes well to a photo-realistic office space environment in the Unreal engine.

Key facts. Cited by 18 papers in the map (data through 7 Oct 2026). First posted on arXiv 24 Jan 2018.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 5; 2022: 4; 2023: 4; 2024: 1; 2025: 3; 2026: 1.

18 papers.

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  1. 2022Navigating to Objects in the Real Worldcited by 104
  2. 2021Memory-Augmented Reinforcement Learning for Image-Goal Navigationcited by 64
  3. 2022Retrospectives on the Embodied AI Workshopcited by 46
  4. 2022Towards Versatile Embodied Navigationcited by 26
  5. 2023FGPrompt: Fine-grained Goal Prompting for Image-goal Navigationcited by 21
  6. 2025FrontierNet: Learning Visual Cues to Explorecited by 11
  7. 2021Reinforcement Learning-Based Coverage Path Planning with Implicit Cellular Decompositioncited by 6
  8. 2024Learning Where to Look: Self-supervised Viewpoint Selection for Active Localization using Geometrical Informationcited by 4
  9. 2021Cogment: Open Source Framework For Distributed Multi-actor Training, Deployment & Operationscited by 3
  10. 2023Active Visual Localization for Multi-Agent Collaboration: A Data-Driven Approachcited by 3
  11. 2025Image-Goal Navigation Using Refined Feature Guidance and Scene Graph Enhancementcited by 3
  12. 2022Active Domain-Invariant Self-Localization Using Ego-Centric and World-Centric Mapscited by 2
6 more
  1. 2025ActLoc: Learning to Localize on the Move via Active Viewpoint Selectioncited by 2
  2. 2021Open-World Distributed Robot Self-Localization with Transferable Visual Vocabulary and Both Absolute and Relative Featurescited by 1
  3. 2023Active Semantic Localization with Graph Neural Embeddingcited by 1
  4. 2021Collision Replay: What Does Bumping Into Things Tell You About Scene Geometry?cited by 0
  5. 2023FindView: Precise Target View Localization Task for Look Around Agentscited by 0
  6. 2026Beyond Frontiers: Scene-Anomaly Guided Autonomous Explorationcited by 0