Deep Abstract Q-Networks
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Abstract (arXiv)
We examine the problem of learning and planning on high-dimensional domains with long horizons and sparse rewards. Recent approaches have shown great successes in many Atari 2600 domains. However, domains with long horizons and sparse rewards, such as Montezuma's Revenge and Venture, remain challenging for existing methods. Methods using abstraction (Dietterich 2000; Sutton, Precup, and Singh 1999) have shown to be useful in tackling long-horizon problems. We combine recent techniques of deep reinforcement learning with existing model-based approaches using an expert-provided state abstraction. We construct toy domains that elucidate the problem of long horizons, sparse rewards and high-dimensional inputs, and show that our algorithm significantly outperforms previous methods on these domains. Our abstraction-based approach outperforms Deep Q-Networks (Mnih et al. 2015) on Montezuma's Revenge and Venture, and exhibits backtracking behavior that is absent from previous methods.
Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). First posted on arXiv 2 Oct 2017.
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Citing papers per year: 2022: 3; 2023: 2; 2024: 1.
6 papers.
- 2022Learning Options via Compressioncited by 22
- 2024Composing Reinforcement Learning Policies, with Formal Guaranteescited by 2
- 2022Discrete State-Action Abstraction via the Successor Representationcited by 1
- 2023Deep Inductive Logic Programming meets Reinforcement Learningcited by 1
- 2022SAGE: Generating Symbolic Goals for Myopic Models in Deep Reinforcement Learningcited by 0
- 2023Diagnosing and exploiting the computational demands of videos games for deep reinforcement learningcited by 0
- 2024Composing Reinforcement Learning Policies, with Formal Guarantees21 Feb 2024
- 2023Diagnosing and exploiting the computational demands of videos games for deep reinforcement learning22 Sep 2023
- 2023Deep Inductive Logic Programming meets Reinforcement Learning30 Aug 2023
- 2022Learning Options via Compression8 Dec 2022
- 2022Discrete State-Action Abstraction via the Successor Representation7 Jun 2022
- 2022SAGE: Generating Symbolic Goals for Myopic Models in Deep Reinforcement Learning9 Mar 2022