What does 2D geometric information really tell us about 3D face shape?
Not on the map. Why?
Abstract (arXiv)
A face image contains geometric cues in the form of configurational information and contours that can be used to estimate 3D face shape. While it is clear that 3D reconstruction from 2D points is highly ambiguous if no further constraints are enforced, one might expect that the face-space constraint solves this problem. We show that this is not the case and that geometric information is an ambiguous cue. There are two sources for this ambiguity. The first is that, within the space of 3D face shapes, there are flexibility modes that remain when some parts of the face are fixed. The second occurs only under perspective projection and is a result of perspective transformation as camera distance varies. Two different faces, when viewed at different distances, can give rise to the same 2D geometry. To demonstrate these ambiguities, we develop new algorithms for fitting a 3D morphable model to 2D landmarks or contours under either orthographic or perspective projection and show how to compute flexibility modes for both cases. We show that both fitting problems can be posed as a separable nonlinear least squares problem and solved efficiently. We demonstrate both quantitatively and qualitatively that the ambiguity is present in reconstructions from geometric information alone but also in reconstructions from a state-of-the-art CNN-based method.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). First posted on arXiv 22 Aug 2017.
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Citing papers per year: 2022: 2; 2023: 2.
4 papers.
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- 2023DisCO: Portrait Distortion Correction with Perspective-Aware 3D GANscited by 6
- 2023Instant Multi-View Head Capture through Learnable Registration12 Jun 2023
- 2023DisCO: Portrait Distortion Correction with Perspective-Aware 3D GANs23 Feb 2023
- 2022Towards Racially Unbiased Skin Tone Estimation via Scene Disambiguation8 May 2022
- 2022Towards Metrical Reconstruction of Human Faces13 Apr 2022