Structured Best Arm Identification with Fixed Confidence
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Abstract (arXiv)
We study the problem of identifying the best action among a set of possible options when the value of each action is given by a mapping from a number of noisy micro-observables in the so-called fixed confidence setting. Our main motivation is the application to the minimax game search, which has been a major topic of interest in artificial intelligence. In this paper we introduce an abstract setting to clearly describe the essential properties of the problem. While previous work only considered a two-move game tree search problem, our abstract setting can be applied to the general minimax games where the depth can be non-uniform and arbitrary, and transpositions are allowed. We introduce a new algorithm (LUCB-micro) for the abstract setting, and give its lower and upper sample complexity results. Our bounds recover some previous results, which were only available in more limited settings, while they also shed further light on how the structure of minimax problems influence sample complexity.
Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). First posted on arXiv 16 Jun 2017.
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Citing papers per year: 2021: 2; 2022: 2; 2023: 1; 2024: 0; 2025: 0; 2026: 6.
11 papers.
- 2021Best-Arm Identification in Correlated Multi-Armed Banditscited by 8
- 2022Monte Carlo Tree Search Algorithms for Risk-Aware and Multi-Objective Reinforcement Learningcited by 4
- 2023SPEED: Experimental Design for Policy Evaluation in Linear Heteroscedastic Banditscited by 3
- 2026Planning in entropy-regularized Markov decision processes and gamescited by 2
- 2021Best Arm Identification under Additive Transfer Banditscited by 1
- 2022Max-Quantile Grouped Infinite-Arm Banditscited by 1
- 2026An Efficient Algorithm for Thresholding Monte Carlo Tree Searchcited by 0
- 2026Fixed Budget is No Harder Than Fixed Confidence in Best-Arm Identification up to Logarithmic Factorscited by 0
- 2026varepsilon-Good Action Identification in Fixed-Budget Monte Carlo Tree Searchcited by 0
- 2026Gap Entropy and Almost Instance-Wise Optimal Best-Arm Identificationcited by 0
- 2026How Many Labels Does Model Choice Need? Certificates and Budgets for Selective Predictioncited by 0
- 2026How Many Labels Does Model Choice Need? Certificates and Budgets for Selective Prediction16 Sep 2026
- 2026Gap Entropy and Almost Instance-Wise Optimal Best-Arm Identification12 Sep 2026
- 2026varepsilon-Good Action Identification in Fixed-Budget Monte Carlo Tree Search11 May 2026
- 2026Planning in entropy-regularized Markov decision processes and games21 Apr 2026
- 2026Fixed Budget is No Harder Than Fixed Confidence in Best-Arm Identification up to Logarithmic Factors3 Feb 2026
- 2026An Efficient Algorithm for Thresholding Monte Carlo Tree Search30 Jan 2026
- 2023SPEED: Experimental Design for Policy Evaluation in Linear Heteroscedastic Bandits29 Jan 2023
- 2022Monte Carlo Tree Search Algorithms for Risk-Aware and Multi-Objective Reinforcement Learning23 Nov 2022
- 2022Max-Quantile Grouped Infinite-Arm Bandits4 Oct 2022
- 2021Best Arm Identification under Additive Transfer Bandits8 Dec 2021
- 2021Best-Arm Identification in Correlated Multi-Armed Bandits10 Sep 2021