mlsanityData to 7 Oct 2026

Any-Angle Pathfinding for Multiple Agents Based on SIPP Algorithm

arXiv 1703.04159 ↗First posted 12 Mar 2017cs.AIcited by 11

Not on the map. Why?

Abstract (arXiv)

The problem of finding conflict-free trajectories for multiple agents of identical circular shape, operating in shared 2D workspace, is addressed in the paper and decoupled, e.g., prioritized, approach is used to solve this problem. Agents' workspace is tessellated into the square grid on which any-angle moves are allowed, e.g. each agent can move into an arbitrary direction as long as this move follows the straight line segment whose endpoints are tied to the distinct grid elements. A novel any-angle planner based on Safe Interval Path Planning (SIPP) algorithm is proposed to find trajectories for an agent moving amidst dynamic obstacles (other agents) on a grid. This algorithm is then used as part of a prioritized multi-agent planner AA-SIPP(m). On the theoretical, side we show that AA-SIPP(m) is complete under well-defined conditions. On the experimental side, in simulation tests with up to 200 agents involved, we show that our planner finds much better solutions in terms of cost (up to 20%) compared to the planners relying on cardinal moves only.

Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). First posted on arXiv 12 Mar 2017.

Builds on

No reference list yet.

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 4; 2022: 1; 2023: 2; 2024: 2; 2025: 0; 2026: 2.

11 papers.