mlsanityData to 14 Oct 2026

Baxter's Homunculus: Virtual Reality Spaces for Teleoperation in Manufacturing

arXiv 1703.01270 ↗First posted 3 Mar 2017cs.ROcited by 19

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Abstract (arXiv)

Expensive specialized systems have hampered development of telerobotic systems for manufacturing systems. In this paper we demonstrate a telerobotic system which can reduce the cost of such system by leveraging commercial virtual reality(VR) technology and integrating it with existing robotics control software. The system runs on a commercial gaming engine using off the shelf VR hardware. This system can be deployed on multiple network architectures from a wired local network to a wireless network connection over the Internet. The system is based on the homunculus model of mind wherein we embed the user in a virtual reality control room. The control room allows for multiple sensor display, dynamic mapping between the user and robot, does not require the production of duals for the robot, or its environment. The control room is mapped to a space inside the robot to provide a sense of co-location within the robot. We compared our system with state of the art automation algorithms for assembly tasks, showing a 100% success rate for our system compared with a 66% success rate for automated systems. We demonstrate that our system can be used for pick and place, assembly, and manufacturing tasks.

Key facts. Cited by 19 papers in the map (data through 14 Oct 2026). First posted on arXiv 3 Mar 2017.

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Citing papers per year: 2021: 3; 2022: 2; 2023: 4; 2024: 6; 2025: 4.

19 papers.

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  1. 2023AnyTeleop: A General Vision-Based Dexterous Robot Arm-Hand Teleoperation Systemcited by 152
  2. 2023Detecting Human-Object Contact in Imagescited by 41
  3. 2024ACE: A Cross-Platform Visual-Exoskeletons System for Low-Cost Dexterous Teleoperationcited by 34
  4. 2024TeleMoMa: A Modular and Versatile Teleoperation System for Mobile Manipulationcited by 30
  5. 2023AR2-D2:Training a Robot Without a Robotcited by 27
  6. 2025Dexterous Manipulation through Imitation Learning: A Surveycited by 21
  7. 2024Learning Variable Compliance Control From a Few Demonstrations for Bimanual Robot with Haptic Feedback Teleoperation Systemcited by 13
  8. 2024Human-Agent Joint Learning for Efficient Robot Manipulation Skill Acquisitioncited by 10
  9. 2024On the Emergence of Symmetrical Realitycited by 8
  10. 2021GraspLook: a VR-based Telemanipulation System with R-CNN-driven Augmentation of Virtual Environmentcited by 7
  11. 2022Virtual, Augmented, and Mixed Reality for Human-Robot Interaction: A Survey and Virtual Design Element Taxonomycited by 5
  12. 2024ARCADE: Scalable Demonstration Collection and Generation via Augmented Reality for Imitation Learningcited by 5
7 more
  1. 2025AIRoA MoMa Dataset: A Large-Scale Hierarchical Dataset for Mobile Manipulationcited by 5
  2. 2021Imitation learning for variable speed motion generation over multiple actionscited by 3
  3. 2025IRIS: An Immersive Robot Interaction Systemcited by 2
  4. 2025TeleOpBench: A Simulator-Centric Benchmark for Dual-Arm Dexterous Teleoperationcited by 2
  5. 2021Learning 6DoF Grasping Using Reward-Consistent Demonstrationcited by 0
  6. 2022Efficient 3D Reconstruction, Streaming and Visualization of Static and Dynamic Scene Parts for Multi-client Live-telepresence in Large-scale Environmentscited by 0
  7. 2023A Virtual Reality Teleoperation Interface for Industrial Robot Manipulatorscited by 0