Region Ensemble Network: Improving Convolutional Network for Hand Pose Estimation
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Abstract (arXiv)
Hand pose estimation from monocular depth images is an important and challenging problem for human-computer interaction. Recently deep convolutional networks (ConvNet) with sophisticated design have been employed to address it, but the improvement over traditional methods is not so apparent. To promote the performance of directly 3D coordinate regression, we propose a tree-structured Region Ensemble Network (REN), which partitions the convolution outputs into regions and integrates the results from multiple regressors on each regions. Compared with multi-model ensemble, our model is completely end-to-end training. The experimental results demonstrate that our approach achieves the best performance among state-of-the-arts on two public datasets.
Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). First posted on arXiv 8 Feb 2017.
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Citing papers per year: 2021: 2; 2022: 3; 2023: 4; 2024: 2.
11 papers.
- 2022Tracking and Reconstructing Hand Object Interactions from Point Cloud Sequences in the Wildcited by 17
- 2021HandFoldingNet: A 3D Hand Pose Estimation Network Using Multiscale-Feature Guided Folding of a 2D Hand Skeletoncited by 16
- 2023A2J-Transformer: Anchor-to-Joint Transformer Network for 3D Interacting Hand Pose Estimation from a Single RGB Imagecited by 15
- 2024HandDiff: 3D Hand Pose Estimation with Diffusion on Image-Point Cloudcited by 12
- 2021HandVoxNet++: 3D Hand Shape and Pose Estimation using Voxel-Based Neural Networkscited by 11
- 2022TriHorn-Net: A Model for Accurate Depth-Based 3D Hand Pose Estimationcited by 7
- 2023Tracking Fast by Learning Slow: An Event-based Speed Adaptive Hand Tracker Leveraging Knowledge in RGB Domaincited by 2
- 2022End-to-End 3D Hand Pose Estimation from Stereo Camerascited by 1
- 2023Pushing the Envelope for Depth-Based Semi-Supervised 3D Hand Pose Estimation with Consistency Trainingcited by 1
- 2023Exploiting Spatial-Temporal Context for Interacting Hand Reconstruction on Monocular RGB Videocited by 1
- 2024HandDAGT: A Denoising Adaptive Graph Transformer for 3D Hand Pose Estimationcited by 1
- 2024HandDAGT: A Denoising Adaptive Graph Transformer for 3D Hand Pose Estimation30 Jul 2024
- 2024HandDiff: 3D Hand Pose Estimation with Diffusion on Image-Point Cloud4 Apr 2024
- 2023Exploiting Spatial-Temporal Context for Interacting Hand Reconstruction on Monocular RGB Video8 Aug 2023
- 2023A2J-Transformer: Anchor-to-Joint Transformer Network for 3D Interacting Hand Pose Estimation from a Single RGB Image7 Apr 2023
- 2023Pushing the Envelope for Depth-Based Semi-Supervised 3D Hand Pose Estimation with Consistency Training27 Mar 2023
- 2023Tracking Fast by Learning Slow: An Event-based Speed Adaptive Hand Tracker Leveraging Knowledge in RGB Domain28 Feb 2023
- 2022Tracking and Reconstructing Hand Object Interactions from Point Cloud Sequences in the Wild24 Sep 2022
- 2022TriHorn-Net: A Model for Accurate Depth-Based 3D Hand Pose Estimation14 Jun 2022
- 2022End-to-End 3D Hand Pose Estimation from Stereo Cameras3 Jun 2022
- 2021HandFoldingNet: A 3D Hand Pose Estimation Network Using Multiscale-Feature Guided Folding of a 2D Hand Skeleton12 Aug 2021
- 2021HandVoxNet++: 3D Hand Shape and Pose Estimation using Voxel-Based Neural Networks2 Jul 2021