Proximal methods for stationary Mean Field Games with local couplings
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Abstract (arXiv)
We address the numerical approximation of Mean Field Games with local couplings. For power-like Hamiltonians, we consider both unconstrained and constrained stationary systems with density constraints in order to model hard congestion effects. For finite difference discretizations of the Mean Field Game system, we follow a variational approach. We prove that the aforementioned schemes can be obtained as the optimality system of suitably defined optimization problems. In order to prove the existence of solutions of the scheme with a variational argument, the monotonicity of the coupling term is not used, which allow us to recover general existence results. Next, assuming next that the coupling term is monotone, the variational problem is cast as a convex optimization problem for which we study and compare several proximal type methods. These algorithms have several interesting features, such as global convergence and stability with respect to the viscosity parameter, which can eventually be zero. We assess the performance of the methods via numerical experiments.
Key facts. Cited by 9 papers in the map (data through 13 Oct 2026). First posted on arXiv 27 Aug 2016.
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Citing papers per year: 2021: 2; 2022: 1; 2023: 3; 2024: 1; 2025: 2.
9 papers.
- 2022Scalable Deep Reinforcement Learning Algorithms for Mean Field Gamescited by 34
- 2021Scaling up Mean Field Games with Online Mirror Descentcited by 30
- 2023Coupled Multiwavelet Neural Operator Learning for Coupled Partial Differential Equationscited by 11
- 2021Exploration noise for learning linear-quadratic mean field gamescited by 3
- 2023Decoding Mean Field Games from Population and Environment Observations By Gaussian Processescited by 2
- 2025Learning Surrogate Potential Mean Field Games via Gaussian Processes: A Data-Driven Approach to Ill-Posed Inverse Problemscited by 2
- 2024Learning to Stop: Deep Learning for Mean Field Optimal Stoppingcited by 1
- 2023Networked Communication for Decentralised Agents in Mean-Field Gamescited by 0
- 2025Gaussian process policy iteration with additive Schwarz acceleration for forward and inverse HJB and mean field game problemscited by 0
- 2025Gaussian process policy iteration with additive Schwarz acceleration for forward and inverse HJB and mean field game problems1 May 2025
- 2025Learning Surrogate Potential Mean Field Games via Gaussian Processes: A Data-Driven Approach to Ill-Posed Inverse Problems17 Feb 2025
- 2024Learning to Stop: Deep Learning for Mean Field Optimal Stopping11 Oct 2024
- 2023Decoding Mean Field Games from Population and Environment Observations By Gaussian Processes8 Dec 2023
- 2023Networked Communication for Decentralised Agents in Mean-Field Games5 Jun 2023
- 2023Coupled Multiwavelet Neural Operator Learning for Coupled Partial Differential Equations4 Mar 2023
- 2022Scalable Deep Reinforcement Learning Algorithms for Mean Field Games22 Mar 2022
- 2021Exploration noise for learning linear-quadratic mean field games2 Jul 2021
- 2021Scaling up Mean Field Games with Online Mirror Descent28 Feb 2021