mlsanityData to 7 Oct 2026

Exploratory Gradient Boosting for Reinforcement Learning in Complex Domains

arXiv 1603.04119 ↗First posted 14 Mar 2016cs.AI cs.LG stat.MLcited by 8

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Abstract (arXiv)

High-dimensional observations and complex real-world dynamics present major challenges in reinforcement learning for both function approximation and exploration. We address both of these challenges with two complementary techniques: First, we develop a gradient-boosting style, non-parametric function approximator for learning on Q-function residuals. And second, we propose an exploration strategy inspired by the principles of state abstraction and information acquisition under uncertainty. We demonstrate the empirical effectiveness of these techniques, first, as a preliminary check, on two standard tasks (Blackjack and n-Chain), and then on two much larger and more realistic tasks with high-dimensional observation spaces. Specifically, we introduce two benchmarks built within the game Minecraft where the observations are pixel arrays of the agent's visual field. A combination of our two algorithmic techniques performs competitively on the standard reinforcement-learning tasks while consistently and substantially outperforming baselines on the two tasks with high-dimensional observation spaces. The new function approximator, exploration strategy, and evaluation benchmarks are each of independent interest in the pursuit of reinforcement-learning methods that scale to real-world domains.

Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). First posted on arXiv 14 Mar 2016.

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Citing papers per year: 2021: 1; 2022: 4; 2023: 1; 2024: 1; 2025: 0; 2026: 1.

8 papers.