mlsanityData to 7 Oct 2026

Best-of-K Bandits

arXiv 1603.02752 ↗First posted 9 Mar 2016cs.LG stat.MLcited by 7

Not on the map. Why?

Abstract (arXiv)

This paper studies the Best-of-K Bandit game: At each time the player chooses a subset S among all N-choose-K possible options and observes reward max(X(i) : i in S) where X is a random vector drawn from a joint distribution. The objective is to identify the subset that achieves the highest expected reward with high probability using as few queries as possible. We present distribution-dependent lower bounds based on a particular construction which force a learner to consider all N-choose-K subsets, and match naive extensions of known upper bounds in the bandit setting obtained by treating each subset as a separate arm. Nevertheless, we present evidence that exhaustive search may be avoided for certain, favorable distributions because the influence of high-order order correlations may be dominated by lower order statistics. Finally, we present an algorithm and analysis for independent arms, which mitigates the surprising non-trivial information occlusion that occurs due to only observing the max in the subset. This may inform strategies for more general dependent measures, and we complement these result with independent-arm lower bounds.

Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). First posted on arXiv 9 Mar 2016.

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Citing papers per year: 2021: 1; 2022: 2; 2023: 2; 2024: 0; 2025: 2.

7 papers.