Solving Games with Functional Regret Estimation
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Abstract (arXiv)
We propose a novel online learning method for minimizing regret in large extensive-form games. The approach learns a function approximator online to estimate the regret for choosing a particular action. A no-regret algorithm uses these estimates in place of the true regrets to define a sequence of policies. We prove the approach sound by providing a bound relating the quality of the function approximation and regret of the algorithm. A corollary being that the method is guaranteed to converge to a Nash equilibrium in self-play so long as the regrets are ultimately realizable by the function approximator. Our technique can be understood as a principled generalization of existing work on abstraction in large games; in our work, both the abstraction as well as the equilibrium are learned during self-play. We demonstrate empirically the method achieves higher quality strategies than state-of-the-art abstraction techniques given the same resources.
Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). First posted on arXiv 28 Nov 2014.
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Citing papers per year: 2021: 4; 2022: 3; 2023: 1; 2024: 2; 2025: 0; 2026: 2.
12 papers.
- 2022Near-Optimal Learning of Extensive-Form Games with Imperfect Informationcited by 26
- 2024A Survey on Self-play Methods in Reinforcement Learningcited by 26
- 2022PerfectDou: Dominating DouDizhu with Perfect Information Distillationcited by 15
- 2021Efficient Deviation Types and Learning for Hindsight Rationality in Extensive-Form Gamescited by 14
- 2024RL-CFR: Improving Action Abstraction for Imperfect Information Extensive-Form Games with Reinforcement Learningcited by 10
- 2021Equivalence Analysis between Counterfactual Regret Minimization and Online Mirror Descentcited by 7
- 2023Hierarchical Deep Counterfactual Regret Minimizationcited by 4
- 2021Learning to Be Cautiouscited by 3
- 2021Multi-agent Reinforcement Learning in OpenSpiel: A Reproduction Reportcited by 2
- 2022Efficient Deviation Types and Learning for Hindsight Rationality in Extensive-Form Games: Correctionscited by 0
- 2026Coachable agents for interactive gameplaycited by 0
- 2026CFR without Unbiasedness: Deterministic Guarantees for Persistent Public-Chance Schedulescited by 0
- 2026CFR without Unbiasedness: Deterministic Guarantees for Persistent Public-Chance Schedules14 Aug 2026
- 2026Coachable agents for interactive gameplay1 Jul 2026
- 2024A Survey on Self-play Methods in Reinforcement Learning2 Aug 2024
- 2024RL-CFR: Improving Action Abstraction for Imperfect Information Extensive-Form Games with Reinforcement Learning7 Mar 2024
- 2023Hierarchical Deep Counterfactual Regret Minimization27 May 2023
- 2022Efficient Deviation Types and Learning for Hindsight Rationality in Extensive-Form Games: Corrections24 May 2022
- 2022PerfectDou: Dominating DouDizhu with Perfect Information Distillation30 Mar 2022
- 2022Near-Optimal Learning of Extensive-Form Games with Imperfect Information3 Feb 2022
- 2021Learning to Be Cautious29 Oct 2021
- 2021Equivalence Analysis between Counterfactual Regret Minimization and Online Mirror Descent11 Oct 2021
- 2021Multi-agent Reinforcement Learning in OpenSpiel: A Reproduction Report27 Feb 2021
- 2021Efficient Deviation Types and Learning for Hindsight Rationality in Extensive-Form Games13 Feb 2021