mlsanityData to 7 Oct 2026

Learning Finite-State Controllers for Partially Observable Environments

arXiv 1301.6721 ↗First posted 23 Jan 2013cs.AI cs.SY eess.SYcited by 18

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Abstract (arXiv)

Reactive (memoryless) policies are sufficient in completely observable Markov decision processes (MDPs), but some kind of memory is usually necessary for optimal control of a partially observable MDP. Policies with finite memory can be represented as finite-state automata. In this paper, we extend Baird and Moore's VAPS algorithm to the problem of learning general finite-state automata. Because it performs stochastic gradient descent, this algorithm can be shown to converge to a locally optimal finite-state controller. We provide the details of the algorithm and then consider the question of under what conditions stochastic gradient descent will outperform exact gradient descent. We conclude with empirical results comparing the performance of stochastic and exact gradient descent, and showing the ability of our algorithm to extract the useful information contained in the sequence of past observations to compensate for the lack of observability at each time-step.

Key facts. Cited by 18 papers in the map (data through 7 Oct 2026). First posted on arXiv 23 Jan 2013.

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Citing papers per year: 2021: 4; 2022: 2; 2023: 2; 2024: 4; 2025: 4; 2026: 2.

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  3. 2024Reinforcement Learning for Versatile, Dynamic, and Robust Bipedal Locomotion Controlcited by 63
  4. 2021Learning Reward Machines: A Study in Partially Observable Reinforcement Learningcited by 16
  5. 2023Safe Policy Improvement for POMDPs via Finite-State Controllerscited by 10
  6. 2024Agent-state based policies in POMDPs: Beyond belief-state MDPscited by 9
  7. 2024Mitigating Partial Observability in Sequential Decision Processes via the Lambda Discrepancycited by 7
  8. 2026Cochain Perspectives on Temporal-Difference Signals for Learning Beyond Markov Dynamicscited by 5
  9. 2025RoVerFly: Robust and Versatile Implicit Hybrid Control of Quadrotor-Payload Systemscited by 4
  10. 2025Scalable Policy-Based RL Algorithms for POMDPscited by 4
  11. 2022Distributed Control using Reinforcement Learning with Temporal-Logic-Based Reward Shapingcited by 2
  12. 2021Reconciling Rewards with Predictive State Representationscited by 1
6 more
  1. 2021Learning What to Memorize: Using Intrinsic Motivation to Form Useful Memory in Partially Observable Reinforcement Learningcited by 1
  2. 2021How memory architecture affects learning in a simple POMDP: the two-hypothesis testing problemcited by 0
  3. 2022Reward Learning using Structural Motifs in Inverse Reinforcement Learningcited by 0
  4. 2024Anticipating Oblivious Opponents in Stochastic Gamescited by 0
  5. 2025A Multi-Agent, Policy-Gradient approach to Network Routingcited by 0
  6. 2026Compositional Behavioral Semantics for State Abstraction in Reinforcement Learningcited by 0