Mitigating Partial Observability in Sequential Decision Processes via the Lambda Discrepancy
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Abstract (arXiv)
Reinforcement learning algorithms typically rely on the assumption that the environment dynamics and value function can be expressed in terms of a Markovian state representation. However, when state information is only partially observable, how can an agent learn such a state representation, and how can it detect when it has found one? We introduce a metric that can accomplish both objectives, without requiring access to -- or knowledge of -- an underlying, unobservable state space. Our metric, the λ-discrepancy, is the difference between two distinct temporal difference (TD) value estimates, each computed using TD(λ) with a different value of λ. Since TD(λ=0) makes an implicit Markov assumption and TD(λ=1) does not, a discrepancy between these estimates is a potential indicator of a non-Markovian state representation. Indeed, we prove that the λ-discrepancy is exactly zero for all Markov decision processes and almost always non-zero for a broad class of partially observable environments. We also demonstrate empirically that, once detected, minimizing the λ-discrepancy can help with learning a memory function to mitigate the corresponding partial observability. We then train a reinforcement learning agent that simultaneously constructs two recurrent value networks with different λ parameters and minimizes the difference between them as an auxiliary loss. The approach scales to challenging partially observable domains, where the resulting agent frequently performs significantly better (and never performs worse) than a baseline recurrent agent with only a single value network.
Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). Builds on 16 of its 49 references that are in the map. First posted on arXiv 10 Jul 2024.
Builds on
16 of 49 references.
References · 16
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4 more
- 2021Simple Agent, Complex Environment: Efficient Reinforcement Learning with Agent Statescited by 42
- 2021Learning Markov State Abstractions for Deep Reinforcement Learningcited by 42
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Built on by
Citing papers per year: 2024: 1; 2025: 2; 2026: 4.
7 papers.
- 2025RefactorBench: Evaluating Stateful Reasoning in Language Agents Through Codecited by 28
- 2024Learning Memory Mechanisms for Decision Making through Demonstrationscited by 6
- 2025Beyond Sliding Windows: Learning to Manage Memory in Non-Markovian Environmentscited by 3
- 2026Toward Learning POMDPs Beyond Full-Rank Actions and State Observabilitycited by 1
- 2026Commit to the Bit: Reactive Reinforcement Learning Done Rightcited by 1
- 2026Prediction-Based Markov Violation Scores for Detecting Non-Markovian Observations in Reinforcement Learningcited by 0
- 2026Reinforcement Learning with Complex (valued) Memoriescited by 0
- 2026Reinforcement Learning with Complex (valued) Memories29 Sep 2026
- 2026Commit to the Bit: Reactive Reinforcement Learning Done Right27 May 2026
- 2026Prediction-Based Markov Violation Scores for Detecting Non-Markovian Observations in Reinforcement Learning28 Mar 2026
- 2026Toward Learning POMDPs Beyond Full-Rank Actions and State Observability26 Jan 2026
- 2025Beyond Sliding Windows: Learning to Manage Memory in Non-Markovian Environments22 Dec 2025
- 2025RefactorBench: Evaluating Stateful Reasoning in Language Agents Through Code10 Mar 2025
- 2024Learning Memory Mechanisms for Decision Making through Demonstrations12 Nov 2024