mlsanityData to 14 Oct 2026

When Generative Models Act as Simulators

arXiv 2610.12847 ↗First posted 9 Oct 2026cs.LG cs.AIcited by 0

Not on the map. Why?

Abstract (arXiv)

A simulator summarizes an environment in a state that users can read and change. Generative models learn representations of the world without explicit specification, but offer no built-in way to edit that world's state. We investigate the conditions under which a generative model can act as a simulator through textiteditability: whether changing a model's latent representation produces the next-step outputs we get by editing a simulator's state. Plainly stated, our goal is to find a mapping between a generative model's latent state and the simulator state, where the model is trained on observations alone and the mapping is learned afterward. We test two kinds of mappings, both learned from observations paired with simulator states. In one, we train probes to decode the simulator state from the model, then steer along them. In the other, we learn the mapping directly with an inverse map, which can succeed even where steering fails. We study both in two contrasting environments: the discrete board game Othello, and Rayworld, our own continuous world of moving discs seen through partial renderings, closer to physical scenes and video. We find that which mapping succeeds depends strongly on the environment, even though the state is decodable in every variant. In Othello, editability falls smoothly as the game is simplified, and even small rule changes have large consequences. In Rayworld, probes fail to steer along the simulator's continuous state, yet an inverse map sets the model from that state anyway. A model can therefore be driven by a simulator it may have never learned.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 28 of its 39 references that are in the map. First posted on arXiv 9 Oct 2026.

Builds on

28 of 39 references.

References · 28

  1. 2017Attention Is All You Needcited by 60,361
  2. 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,503
  3. 2018World Modelscited by 1,513
  4. 2016Understanding intermediate layers using linear classifier probescited by 1,353
  5. 2023Representation Engineering: A Top-Down Approach to AI Transparencycited by 1,336
  6. 2023Steering Llama 2 via Contrastive Activation Additioncited by 1,085
  7. 2024WorldSimBench: Towards Video Generation Models as World Simulatorscited by 881
  8. 2019Interpreting the Latent Space of GANs for Semantic Face Editingcited by 695
  9. 2019Designing and Interpreting Probes with Control Taskscited by 640
  10. 2022Emergent World Representations: Exploring a Sequence Model Trained on a Synthetic Taskcited by 431
  11. 2021Causal Abstractions of Neural Networkscited by 422
  12. 2023Emergent Linear Representations in World Models of Self-Supervised Sequence Modelscited by 319
16 more
  1. 2020StyleRig: Rigging StyleGAN for 3D Control over Portrait Imagescited by 268
  2. 2024How Far is Video Generation from World Model: A Physical Law Perspectivecited by 212
  3. 2023Finding Alignments Between Interpretable Causal Variables and Distributed Neural Representationscited by 209
  4. 2023Causal Abstraction: A Theoretical Foundation for Mechanistic Interpretabilitycited by 205
  5. 2024Evaluating the World Model Implicit in a Generative Modelcited by 113
  6. 2025Cosmos-Transfer1: Conditional World Generation with Adaptive Multimodal Controlcited by 106
  7. 2024Emergent World Models and Latent Variable Estimation in Chess-Playing Language Modelscited by 62
  8. 2023Linear Latent World Models in Simple Transformers: A Case Study on Othello-GPTcited by 16
  9. 2024How Reliable are Causal Probing Interventions?cited by 11
  10. 2025What Does it Mean for a Neural Network to Learn a "World Model"?cited by 8
  11. 2026What-If World: A Causal Benchmark for General World Models in Embodied Scenarioscited by 8
  12. 2026The Invisible Hand of Physics: When Video Diffusion Models Know More Than They Showcited by 8
  13. 2026What Do World Models Learn in RL? Probing Latent Representations in Learned Environment Simulatorscited by 5
  14. 2026MetaOthello: A Controlled Study of Multiple World Models in Transformerscited by 4
  15. 2026Low-Rank Dynamics-Effective Latent Carriers for Counterfactual Rollout in Learned World Modelscited by 2
  16. 2026Probing into Camera Control of Video Modelscited by 1

Built on by

Not cited yet.