Spend Where It Matters: Particle Search with MH Refinement for Budget-Constrained Audio-Visual Alignment
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Abstract (arXiv)
Reward-guided inference-time alignment can improve joint audio-visual generation, but optimizing multiple alignment objectives requires many expensive model evaluations, making existing methods costly under limited compute. Particle-based search enables global exploration but incurs estimation error with a finite population, while Metropolis-Hastings (MH) can refine candidates locally but benefits from a strong initialization. We introduce Spend Where It Matters (modelname), a two-stage, training-free, reward-agnostic framework that combines particle search with MH refinement under a fixed compute budget. In the first stage, we adaptively allocate particles across denoising checkpoints using online variance estimates, minimizing estimation variance while concentrating compute where it is most useful. This search provides a promising candidate for MH refinement, which uses local noise-and-denoise proposals on completed outputs to further improve reward. By starting from a strong candidate, MH can recover additional reward without requiring a larger particle population or costly global exploration. We show that, at matched compute, combining particle search with MH refinement achieves higher rewards than either approach alone. On textscJavisBench-Mini, at closely matched compute, modelname achieves mean relative gains across seven metrics of 30.7% over BoN and 14.1% over EvoSearch with JavisDiT++, and 9.2% over BoN and 17.0% over EvoSearch with LTX-2. Beyond joint audio-visual generation, we also demonstrate the benefits of adaptive particle allocation on SD1.5 image generation, improving AestheticScore by 2.2% and ImageReward by 6.0% over uniform allocation.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 26 of its 34 references that are in the map. First posted on arXiv 8 Oct 2026.
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References · 26
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14 more
- 2023Directly Fine-Tuning Diffusion Models on Differentiable Rewardscited by 448
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