Spatial Strategies, Not Actions: Vector-Quantized Geodesics as Tools for LLM-Driven Agents
On the map: LLM agents and tool use → Multimodal and embodied agents
Abstract (arXiv)
Large language model (LLM) based agents are often criticized for lacking spatial understanding and mainly exploiting statistical text patterns. We investigate their spatial comprehension through an architecture combining geometrical tools with a LLM serving as a high-level orchestrator in grid-world environments. The agent first collects geodesic trajectories, which are then vector-quantized to extract a representative subset. Offline, the LLM associates a natural language description of the underlying behavioral patterns to each selected trajectory, making it a tool. Online, the LLM chooses the appropriate tool conditioned on the current state and goal. Low-level control is handled by primitive actions that execute the trajectory associated with the tool. From an agentic AI perspective, this approach separates learning into two levels: tool discovery is handled through unsupervised quantization of trajectories, while reasoning and decision-making are handled by the LLM. We test the approach in a partially observable dynamic 2D grid environment with an open vision-language model (Qwen3.6-35B-A3B). Pairing the geometry-derived tool library with an agent-centered zoom tool and a collision detection tool lets a fast, non-reasoning configuration match the goal-reaching rate of a much more costly chain-of-thought version, while cutting the cost of a decision from minutes to seconds.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Multimodal and embodied agents, one of 16 directions in LLM agents and tool use. Builds on 12 of its 17 references that are in the map. First posted on arXiv 30 Sep 2026.
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12 of 17 references.
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- 2025CityEQA: A Hierarchical LLM Agent on Embodied Question Answering Benchmark in City Space18 Feb
- 2024Guide-LLM: An Embodied LLM Agent and Text-Based Topological Map for Robotic Guidance of People with Visual Impairments28 Oct
Other references · 10
- 2022Chain-of-Thought Prompting Elicits Reasoning in Large Language Modelscited by 12,302
- 2022ReAct: Synergizing Reasoning and Acting in Language Modelscited by 8,355
- 2017Neural Discrete Representation Learningcited by 4,650
- 2023Toolformer: Language Models Can Teach Themselves to Use Toolscited by 4,072
- 2022Huber-energy measure quantizationcited by 3
- 2025CubeBench: Diagnosing Interactive, Long-Horizon Spatial Reasoning Under Partial Observationscited by 3
- 2022Diversity in deep generative models and generative AIcited by 2
- 2025Vision-Based Localization and LLM-based Navigation for Indoor Environmentscited by 1
- 2026From Pixels to BFS: High Maze Accuracy Does Not Imply Visual Planningcited by 1
- 2026LLMs for Text-Based Exploration and Navigation Under Partial Observabilitycited by 1
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- 2025Navigating Motion Agents in Dynamic and Cluttered Environments through LLM Reasoning
- 2024NavGPT-2: Unleashing Navigational Reasoning Capability for Large Vision-Language Models
- 2025WALL-E 2.0: World Alignment by NeuroSymbolic Learning improves World Model-based LLM Agents
- 2026From Symbolic to Geometric: Enabling Spatial Reasoning in Large Language Models
- 2025From Building Blocks to Planning: Multi-Step Spatial Reasoning in LLMs with Reinforcement Learning
- 2024When LLMs step into the 3D World: A Survey and Meta-Analysis of 3D Tasks via Multi-modal Large Language Models
- 2026Do LLMs Build Spatial World Models? Evidence from Grid-World Maze Tasks