mlsanityData to 7 Oct 2026

Loop-Free Inverse Reinforcement Learning via Sequential Value Recovery with Q-Score Matching

arXiv 2609.38955 ↗First posted 30 Sep 2026cs.LG cs.AIcited by 0

On the map: Diffusion models → Diffusion and flow policies for robotics

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Abstract (arXiv)

Inverse Reinforcement Learning (IRL) aims to recover a reward function that explains expert demonstrations. Existing IRL methods typically rely on a bi-level optimization procedure that alternates between reward learning and policy optimization, leading to substantial computational burden and training instability. In this work, we introduce a different route that eliminates policy optimization entirely by leveraging diffusion policies. Our key insight is that a diffusion policy encodes the action-gradient structure of the optimal soft Q function, enabling reward learning to be cast as a sequence of value recovery problems, thereby allowing us to bypass reward-policy loops inherent in prior IRL methods. Specifically, our method proceeds in three stages: (I) recovering the optimal soft Q function via action-gradient matching and estimating the corresponding soft value function (LogSumExp of Q values) in a way inspired by Gumbel regression; (II) calibrating these soft values by inferring a state-dependent offset; (III) extracting the reward by enforcing Bellman consistency. This leads to Loop-Free Inverse Reinforcement Learning (LFIRL), a fully offline algorithm that operates in a simple, loop-free, and sequential manner. LFIRL is simple to implement and significantly improves training efficiency while maintaining strong reward recovery performance. Empirically, across Maze, Franka Kitchen, Adroit Hand Pen, and Push-T benchmarks, LFIRL achieves 2-3x speedup over the fastest baselines, while matching or surpassing state-of-the-art methods in reward recovery quality.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Diffusion and flow policies for robotics, one of 14 directions in Diffusion models. Builds on 41 of its 49 references that are in the map. First posted on arXiv 30 Sep 2026.

Builds on

41 of 49 references.

Closest ancestors · 13

Same direction, newest first

  1. 2024Diffusing States and Matching Scores: A New Framework for Imitation Learning17 Oct
  2. 2024The Ingredients for Robotic Diffusion Transformers14 Oct
  3. 2024Diffusion Imitation from Observation7 Oct
  4. 2024Scaling Diffusion Policy in Transformer to 1 Billion Parameters for Robotic Manipulation22 Sep
  5. 2024Diffusion-Reward Adversarial Imitation Learning25 May
  6. 2023Diffusion Reward: Learning Rewards via Conditional Video Diffusion21 Dec
  7. 2023Learning a Diffusion Model Policy from Rewards via Q-Score Matching18 Dec
  8. 2023DiffAIL: Diffusion Adversarial Imitation Learning11 Dec
  9. 2023Crossway Diffusion: Improving Diffusion-based Visuomotor Policy via Self-supervised Learning4 Jul
  10. 2023Extracting Reward Functions from Diffusion Models1 Jun
  11. 2023Goal-Conditioned Imitation Learning using Score-based Diffusion Policies5 Apr
  12. 2023Diffusion Policy: Visuomotor Policy Learning via Action Diffusion7 Mar
1 more
  1. 2023Diffusion Model-Augmented Behavioral Cloning26 Feb

Other references · 28

  1. 2020Denoising Diffusion Probabilistic Modelscited by 20,851
  2. 2020Score-Based Generative Modeling through Stochastic Differential Equationscited by 8,964
  3. 2022Flow Matching for Generative Modelingcited by 5,426
  4. 2018Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actorcited by 4,635
  5. 2016Generative Adversarial Imitation Learningcited by 1,576
  6. 2017Learning Robust Rewards with Adversarial Inverse Reinforcement Learningcited by 485
  7. 2016Guided Cost Learning: Deep Inverse Optimal Control via Policy Optimizationcited by 400
  8. 2018Discriminator-Actor-Critic: Addressing Sample Inefficiency and Reward Bias in Adversarial Imitation Learningcited by 203
  9. 2021IQ-Learn: Inverse soft-Q Learning for Imitationcited by 191
  10. 2018Generative Adversarial Imitation from Observationcited by 183
  11. 2019Imitation Learning via Off-Policy Distribution Matchingcited by 182
  12. 2016A Connection between Generative Adversarial Networks, Inverse Reinforcement Learning, and Energy-Based Modelscited by 167
16 more
  1. 2017Sobolev Training for Neural Networkscited by 136
  2. 2023Extreme Q-Learning: MaxEnt RL without Entropycited by 113
  3. 2021Of Moments and Matching: A Game-Theoretic Framework for Closing the Imitation Gapcited by 80
  4. 2021What Matters for Adversarial Imitation Learning?cited by 70
  5. 2019From Language to Goals: Inverse Reinforcement Learning for Vision-Based Instruction Followingcited by 67
  6. 2022Maximum-Likelihood Inverse Reinforcement Learning with Finite-Time Guaranteescited by 42
  7. 2023Inverse Reinforcement Learning without Reinforcement Learningcited by 35
  8. 2020Efficient Sampling-Based Maximum Entropy Inverse Reinforcement Learning with Application to Autonomous Drivingcited by 34
  9. 2024Hybrid Inverse Reinforcement Learningcited by 31
  10. 2023LS-IQ: Implicit Reward Regularization for Inverse Reinforcement Learningcited by 28
  11. 2023When Demonstrations Meet Generative World Models: A Maximum Likelihood Framework for Offline Inverse Reinforcement Learningcited by 26
  12. 2023Coherent Soft Imitation Learningcited by 21
  13. 2023CLARE: Conservative Model-Based Reward Learning for Offline Inverse Reinforcement Learningcited by 20
  14. 2016Learning to Drive using Inverse Reinforcement Learning and Deep Q-Networkscited by 15
  15. 2024Non-Adversarial Inverse Reinforcement Learning via Successor Feature Matchingcited by 10
  16. 2025Trust Region Reward Optimization and Proximal Inverse Reward Optimization Algorithmcited by 1

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  4. 2025BiCQL-ML: A Bi-Level Conservative Q-Learning Framework for Maximum Likelihood Inverse Reinforcement Learning
  5. 2021A Generalised Inverse Reinforcement Learning Framework
  6. 2020Deep PQR: Solving Inverse Reinforcement Learning using Anchor Actions
  7. 2021Versatile Inverse Reinforcement Learning via Cumulative Rewards
  8. 2018A Survey of Inverse Reinforcement Learning: Challenges, Methods and Progress