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Learning When to Update: A Near-Optimal Timing Bandit Approach

arXiv 2609.37932 ↗First posted 29 Sep 2026cs.LGcited by 0

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Abstract (arXiv)

Systems operating in dynamic environments require timely updates to sustain performance. For resource-intensive systems such as machine learning models and digital twins, strategically timing updates is essential. Updating too frequently wastes resources, while updating too infrequently leads to costly performance degradation. The problem is particularly challenging when the system's degradation pattern is unknown a priori, as is common in new operating environments. We formalize this challenge as a novel timing bandit problem, where each arm represents a candidate update interval with a fixed update cost and an unknown, stochastic degradation cost. Three structural properties distinguish this setting from standard multi-armed bandits: selecting an interval commits the learner to multiple time slots before the next update; arm costs are composed of per-step degradation costs and a fixed update cost; and selecting a longer interval naturally reveals degradation at every intermediate step, providing consecutive feedback relevant to shorter intervals. By exploiting these structures, we develop Balanced Consecutive Arm Elimination (BCAE). BCAE achieves tildeO(√T) regret, improving upon the tildeOmega(K√T) regret of standard bandit algorithms in this setting, where K is the number of candidate update intervals. We further propose an Optimism-Enhanced variant (OE-BCAE) that integrates lower-confidence-bound principles to improve empirical adaptivity while preserving the same regret order. Moreover, the regret bound achieved by our algorithms matches the theoretical lower bound up to logarithmic factors. Simulation results demonstrate that our algorithms achieve low regret and remain stable as both the number of arms and the update cost vary.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 15 of its 34 references that are in the map. First posted on arXiv 29 Sep 2026.

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15 of 34 references.

References · 15

  1. 2019Introduction to Multi-Armed Banditscited by 481
  2. 2020Learning under Concept Drift: A Reviewcited by 477
  3. 2018Adaptive Federated Learning in Resource Constrained Edge Computing Systemscited by 409
  4. 2019Batched Multi-armed Bandits Problemcited by 98
  5. 2014Combinatorial Multi-Armed Bandit and Its Extension to Probabilistically Triggered Armscited by 79
  6. 2020Age of Information: An Introduction and Surveycited by 70
  7. 2016Combinatorial Multi-Armed Bandit with General Reward Functionscited by 56
  8. 2019A Whittle Index Approach to Minimizing Functions of Age of Informationcited by 21
  9. 2017Reward Maximization Under Uncertainty: Leveraging Side-Observations on Networkscited by 8
  10. 2021An Online Learning Approach to Optimizing Time-Varying Costs of AoIcited by 6
  11. 2019Waiting but not Aging: Optimizing Information Freshness Under the Pull Modelcited by 3
  12. 2018Age-Minimal Transmission for Energy Harvesting Sensors with Finite Batteries: Online Policiescited by 2
3 more
  1. 2019Optimal Status Updating with a Finite-Battery Energy Harvesting Sourcecited by 2
  2. 2023Best Arm Identification in Batched Multi-armed Bandit Problemscited by 1
  3. 2025Send Pilot or Data? Leveraging Age of Channel State Information for Throughput Maximizationcited by 1

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