mlsanityData to 14 Oct 2026

CommerceVibe: Learning to Design E-Commerce Creatives as Executable Visual Code via Dual-Feedback Reinforcement Learning

arXiv 2608.27893 ↗First posted 28 Aug 2026cs.CVcited by 0

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Abstract (arXiv)

High-quality e-commerce creatives are essential for presenting products and conveying marketing messages. Recent diffusion models enable scalable creative generation and produce visually compelling images, but their flattened raster outputs often contain distorted text and inconsistent product details, requiring refinement before deployment. Moreover, without explicit structure, the resulting creatives are difficult to edit and reuse, while complex design requirements remain challenging to encode as verifiable training signals. To address these challenges, we present CommerceVibe, which represents creatives as executable visual code and formulates generation as conditional HTML/CSS program synthesis. Given product images, design requirements, and product information, it produces renderable, editable, and reusable creatives. We further introduce dual-feedback reinforcement learning, in which rule-based feedback evaluates rendered programs for text readability, product visibility, and layout validity, while visual feedback from a vision-language model (VLM) assesses rendered creatives against input specifications across six perceptual and commercial dimensions. Together, these complementary feedback signals improve both constraint satisfaction and perception-dependent quality. We perform supervised fine-tuning (SFT) of Qwen3.5-9B on over 28,000 e-commerce examples, followed by dual-feedback reinforcement learning. On a 1,300-case benchmark, the optimized CommerceVibe model achieves a weighted score of 94.0/100, compared with 87.3 for the SFT-only variant, and outperforms strong external models. Blind evaluations by five e-commerce design experts further validate these improvements. CommerceVibe supports controllable, editable, and scalable e-commerce creative production.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 22 of its 32 references that are in the map. First posted on arXiv 28 Aug 2026.

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22 of 32 references.

References · 22

  1. 2024DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Modelscited by 9,379
  2. 2025PosterMaker: Towards High-Quality Product Poster Generation with Accurate Text Renderingcited by 46
  3. 2023AutoPoster: A Highly Automatic and Content-aware Design System for Advertising Poster Generationcited by 41
  4. 2024Graphic Design with Large Multimodal Modelcited by 40
  5. 2025PosterCraft: Rethinking High-Quality Aesthetic Poster Generation in a Unified Frameworkcited by 40
  6. 2025Rendering-Aware Reinforcement Learning for Vector Graphics Generationcited by 39
  7. 2024A New Creative Generation Pipeline for Click-Through Rate with Stable Diffusion Modelcited by 27
  8. 2023Generate E-commerce Product Background by Integrating Category Commonality and Personalized Stylecited by 16
  9. 2024Towards Reliable Advertising Image Generation Using Human Feedbackcited by 16
  10. 2026AeSlides: Incentivizing Aesthetic Layout in LLM-Based Slide Generation via Verifiable Rewardscited by 11
  11. 2026PosterVerse: A Full-Workflow Framework for Commercial-Grade Poster Generation with HTML-Based Scalable Typographycited by 10
  12. 2025Reason-SVG: Enhancing Structured Reasoning for Vector Graphics Generation with Reinforcement Learningcited by 8
10 more
  1. 2025AutoPP: Towards Automated Product Poster Generation and Optimizationcited by 8
  2. 2023Staging E-Commerce Products for Online Advertising using Retrieval Assisted Image Generationcited by 7
  3. 2026InnoAds-Composer: Efficient Condition Composition for E-Commerce Poster Generationcited by 6
  4. 2021Efficient Optimal Selection for Composited Advertising Creatives with Tree Structurecited by 5
  5. 2025T-Stars-Poster: A Framework for Product-Centric Advertising Image Designcited by 5
  6. 2026DesignAsCode: Bridging Structural Editability and Visual Fidelity in Graphic Design Generationcited by 5
  7. 2026Seeing is Improving: Visual Feedback for Iterative Text Layout Refinementcited by 4
  8. 2026PosterReward: Unlocking Accurate Evaluation for High-Quality Graphic Design Generationcited by 4
  9. 2026GeoSVG-RL: Geometry-Aware Reinforcement Learning for Layout-Constrained Text-to-SVG Diagram Generationcited by 2
  10. 2025RefAdGen: High-Fidelity Advertising Image Generationcited by 1

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  1. 2026AesCode: Aesthetic Code Generation with Decoupled Cross-Modal Rewards
  2. 2026TransAnyText: Translating Arbitrary Text in E-commerce Images via Structured Visual Generation
  3. 2025RePainter: Empowering E-commerce Object Removal via Spatial-matting Reinforcement Learning
  4. 2026PosterText: Towards Unified Visual Text Generation and Editing for E-commerce Poster
  5. 2026Evolving Creatives with Clicks: CTR-Driven Advertising image Editing via Attribute Disentanglement and Preference Alignment
  6. 2026Enabling Creative Exploration for Vibe Design Agents
  7. 2026GDB-Reward: From Evaluation Metrics to Training Rewards for Graphic Design
  8. 2024Sketch2Code: Evaluating Vision-Language Models for Interactive Web Design Prototyping