mlsanityData to 14 Oct 2026

PhysCaP: Grounding Code-as-Policy Agent with Physics-Informed Exploration

arXiv 2608.21031 ↗First posted 21 Aug 2026cs.ROcited by 4

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Abstract (arXiv)

We present PhysCaP, a Physics-Informed Code-as-Policy agent system for active perception in robotic manipulation. While vision-language-action policies excel at imitating demonstrations, they rely on passive observation and fail to infer latent physical properties critical for manipulation. PhysCaP augments code-as-policy frameworks with a physics-informed exploration layer that enables explicit information-seeking through interaction. Our method introduces training-free physical property extraction modules that estimate object mass and stiffness from robot proprioception without additional sensors. To balance exploration costs and the efficiency of information obtained, PhysCaP employs a multi-agent design: a Planner that decides when to explore and when to stop, and a Prioritizer that filters implausible interactions and ranks the remainder using a heuristic priority score, enabling efficient, targeted exploration. We evaluate PhysCaP on three real-world tabletop manipulation tasks and a simulated task in LIBERO. The results show that existing passive and naive interactive baselines either fail when physical properties are hidden or over-explore, whereas PhysCaP achieves comparable performance with fewer interactions and reduced execution time. Ablation studies further validate the effectiveness of the proposed physical property extraction modules. Project page: https://physcap.github.io

Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). First posted on arXiv 21 Aug 2026.

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Citing papers per year: 2026: 4.

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  1. 2026CodeActionBench: Evaluating Agentic Code-as-Policy for Embodied Manipulation
  2. 2026From Passive Execution to Active Exploration: Agentic Embodied Manipulation in Realistic Environments
  3. 2026CaP-X: A Framework for Benchmarking and Improving Coding Agents for Robot Manipulation
  4. 2026PhysVLA: Towards Physically-Grounded VLA for Embodied Robotic Manipulation
  5. 2026PhysMem: Scaling Test-Time Memory for Embodied Physical Reasoning
  6. 2026Exploratory, Communicative, and Deployable: Vision-Driven Embodied Agents for Open-World Mobile Manipulation
  7. 2026RoboQuest: Generalist Physical Agents that Search, Inspect and Test
  8. 2026ManipulationNet: An Infrastructure for Benchmarking Real-World Robot Manipulation with Physical Skill Challenges and Embodied Multimodal Reasoning