mlsanityData to 14 Oct 2026

Self-Geometry: GT-Free and Plug-and-Play Test-Time Adaptation for Geometrically Consistent 3D Vision Foundation Models

arXiv 2608.10708 ↗First posted 11 Aug 2026cs.CVcited by 0

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Abstract (arXiv)

Recent Vision Foundation Models (VFMs) predict depth, camera pose, and pointmap in a single forward pass without per-scene optimization, achieving strong generalization. However, enforcing explicit multi-view geometric consistency, e.g., through bundle adjustment, is computationally costly and is thus not imposed during VFM pretraining, so such inconsistency can arise. To address this, implicit self-consistency derived from model outputs (e.g., pointmaps, features), though enforced at test-time in prior work, delivers inherently limited performance gain, especially on scenes where the pretrained VFM is highly inaccurate. In contrast to this implicit signal, we propose Self-Geometry, a plug-and-play test-time adaptation pipeline that directly imposes explicit multi-view geometric constraints using 2D pixel correspondences as pseudo ground-truth. Our proposed Self-Geometry consists of Geometric Disentanglement Optimization, which combines Multi-View Consistency and Epipolar Consistency losses with Gradient Disentanglement to prevent gradient conflict; Frame Angular-Neighbor, a view sampler based on SO(3) geodesic distances for lightly imposing these constraints; and Lightweight TTA, which adapts VFMs via LoRA. Our method achieves consistent improvements in both pose and geometry estimation across six VFMs (VGGT, π3, DA3-Giant/Large/Base/Small) and four benchmarks (7Scenes, ETH3D, ScanNet++, HiRoom).

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 3 of its 41 references that are in the map. First posted on arXiv 11 Aug 2026.

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3 of 41 references.

References · 3

  1. 2025On Geometric Understanding and Learned Priors in Feed-forward 3D Reconstruction Modelscited by 7
  2. 2026Self-Improving 4D Perception via Self-Distillationcited by 4
  3. 2026Free Geometry: Refining 3D Reconstruction from Longer Versions of Itselfcited by 1

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  1. 2026Bridging the Dimensionality Gap: A Taxonomy and Survey of 2D Vision Model Adaptation for 3D Analysis
  2. 2026VGGT-Diff: Visual Geometry Meets Diffusion for Sparse-View Novel View Synthesis
  3. 2025Geometric Consistency Refinement for Single Image Novel View Synthesis via Test-Time Adaptation of Diffusion Models
  4. 2026GeoFace: Consistent Multi-View Face Generation with Geometry-Constrained Diffusion
  5. 2023Consistent-1-to-3: Consistent Image to 3D View Synthesis via Geometry-aware Diffusion Models
  6. 2025Geometry and Perception Guided Gaussians for Multiview-consistent 3D Generation from a Single Image
  7. 2025Self-Evolving 3D Scene Generation from a Single Image
  8. 2026VGGRPO: Towards World-Consistent Video Generation with 4D Latent Reward