The Next Screenshot Knows: Gated Hindsight Distillation for Mobile GUI Agents
On the map: LLM agents and tool use → GUI and mobile agents
Abstract (arXiv)
GUI agents are commonly trained offline from successful interaction trajectories. Standard training decomposes each trajectory into prefix-action pairs: the agent predicts an action from the current screen and interaction history, while the subsequent observation is discarded. This removes the rationale of why an action is correct: the evidence often appears only on the subsequent screen. For example, to enable Soft Wrap, the agent should click Edit or View, but nothing reveals this until the menu opens. Without such evidence, standard imitation gives the model little chance of ever sampling and thus learning the correct reasoning. To address this issue, we propose Gated Hindsight Distillation (GHD), which uses the next screenshot as privileged information during training. A student predicts from the observable trajectory prefix, while a parameter-sharing teacher additionally observes the next screenshot and re-scores the student's on-policy responses. We apply distillation only when the student fails and the hindsight-conditioned teacher recovers the demonstrated action. GHD improves task success over GRPO on AndroidWorld and AndroidLab across two vision-language models. The code and checkpoints will be made available.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Placed in GUI and mobile agents, one of 16 directions in LLM agents and tool use. Builds on 25 of its 28 references that are in the map. First posted on arXiv 6 Aug 2026.
Builds on
25 of 28 references.
Closest ancestors · 21
Same direction, newest first
- 2026Skill-Guided Continuation Distillation for GUI Agents17 Jun
- 2026MobileGym: A Verifiable and Highly Parallel Simulation Platform for Mobile GUI Agent Research25 May
- 2026LiteGUI: Distilling Compact GUI Agents with Reinforcement Learning8 May
- 2026Learn where to Click from Yourself: On-Policy Self-Distillation for GUI Grounding1 May
- 2026GUI Agents with Reinforcement Learning: Toward Digital Inhabitants30 Apr
- 2026OpenMobile: Building Open Mobile Agents with Task and Trajectory Synthesis16 Apr
- 2026Don't Act Blindly: Robust GUI Automation via Action-Effect Verification and Self-Correction7 Apr
- 2026UI-Voyager: A Self-Evolving GUI Agent Learning via Failed Experience25 Mar
- 2026HATS: Hardness-Aware Trajectory Synthesis for GUI Agents12 Mar
- 2026Mobile-Agent-v3.5: Multi-platform Fundamental GUI Agents15 Feb
- 2026UI-Venus-1.5 Technical Report9 Feb
- 2025Step-GUI Technical Report17 Dec
9 more
- 2025ScaleCUA: Scaling Open-Source Computer Use Agents with Cross-Platform Data18 Sep
- 2025UI-Venus Technical Report: Building High-performance UI Agents with RFT14 Aug
- 2025GUI-Shift: Enhancing VLM-Based GUI Agents through Self-supervised Reinforcement Learning18 May
- 2025UI-R1: Enhancing Efficient Action Prediction of GUI Agents by Reinforcement Learning27 Mar
- 2025UI-TARS: Pioneering Automated GUI Interaction with Native Agents21 Jan
- 2024GUI Agents with Foundation Models: A Comprehensive Survey7 Nov
- 2024AndroidLab: Training and Systematic Benchmarking of Android Autonomous Agents31 Oct
- 2024AMEX: Android Multi-annotation Expo Dataset for Mobile GUI Agents3 Jul
- 2024On the Effects of Data Scale on UI Control Agents6 Jun
Other references · 4
- 2024AndroidWorld: A Dynamic Benchmarking Environment for Autonomous Agentscited by 468
- 2024GUIOdyssey: A Comprehensive Dataset for Cross-App GUI Navigation on Mobile Devicescited by 194
- 2025InfiGUI-G1: Advancing GUI Grounding with Adaptive Exploration Policy Optimizationcited by 27
- 2026Computer-Using World Modelcited by 16
Built on by
Citing papers per year: 2026: 2.
2 papers.
Similar, not cited
Close in wording, no citation either way
- 2026PastForward: Faster On-Device GUI Agents via Computational Experience Reuse
- 2026StepReflect: Structured UI Transition Reflection for Mobile GUI Agents
- 2026Learning Reliable GUI Agents under Imperfect Priors
- 2026MobileForge: Annotation-Free Adaptation for Mobile GUI Agents with Hierarchical Feedback-Guided Policy Optimization
- 2026MemGUI-Agent: An End-to-End Long-Horizon Mobile GUI Agent with Proactive Context Management
- 2025PAL-UI: Planning with Active Look-back for Vision-Based GUI Agents
- 2026A Task-State Representation for Long-Horizon Mobile GUI Agents
- 2026UI-KOBE: Knowledge-Oriented Behavior Exploration for Lightweight Graph-Guided GUI Agents