mlsanityData to 14 Oct 2026

Mimir: A Neuro-Symbolic Memory System with Dynamic Grounding for Embodied Agents in Interactive Environments

arXiv 2608.04933 ↗First posted 5 Aug 2026cs.ROcited by 2

Not on the map. Why?

Abstract (arXiv)

Long-horizon embodied task requires agents to act under partial observability while preserving both scene belief and execution progress. Flat histories or implicit policy states may contain past observations, but they do not provide an explicit interface for deciding which world facts support the currently active goal. We introduce Mimir, a neuro-symbolic memory that separates world memory from task memory and dynamically grounds them before each action. World memory maintains object locations, object states, and perceptual evidence, while task memory maintains an ordered goal agenda, progress state, hand state, failures, and execution constraints. A grounding module binds the active goal to recalled world candidates, fills missing source locations, and attaches evidence before planning and embodiment-specific execution. Across tested backbones, Mimir consistently improves on different EB-ALFRED and EB-Habitat tasks, with maximum gains of 42.5% and average gains of 23.0%, respectively. Compared with the best results among prior agent and memory systems evaluated under the same backbone, Mimir improves the overall average success rate by 8.5%. Finally, on the EB-Habitat Long-horizon subset, Mimir achieves 86.0% success rate, substantially outperforming current closed-source models. Our code will be released soon.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). First posted on arXiv 5 Aug 2026.

Builds on

No reference list yet.

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 2.

2 papers.