mlsanityData to 14 Oct 2026

AutoCue: Multimodal LLM-Assisted Externalization of Implicit Inputs as Instructional Visual Cues in Screencast Tutorials

arXiv 2608.04910 ↗First posted 5 Aug 2026cs.HCcited by 0

On the map: Multimodal LLMs / vision-language models → MLLM training and visual instruction tuning

Abstract (arXiv)

Tutorial videos are widely used for learning feature-rich software, yet following screencast tutorials often breaks down in practice. Through a survey and contextual inquiry, we found that learners frequently rewind or get stuck because critical input information, especially mouse actions and keyboard-modified operations, is often implicit or missing in tutorials without input metadata. To address this problem, we present AutoCue, a multimodal LLM-assisted, human-in-the-loop tutorial augmentation pipeline for externalizing implicit inputs as instructional visual cues. AutoCue integrates frame-to-frame visual changes, narration signals, and operation guidance from official software manuals to infer likely mouse and key-modifier actions, then produces aligned cue layers and editable artifacts for human refinement. Grounded in multimedia learning and cognitive load theory, we further develop a visual cue grammar for representing mouse, keyboard, and combined inputs in software-learning tutorials. We instantiate and evaluate AutoCue in Autodesk Maya, focusing automatic inference on selected UI-mediated interactions with observable visual or textual feedback while supporting more ambiguous state changes through editable authoring artifacts. In a between-subjects study with 24 participants, the AutoCue-augmented tutorial reduced task completion time and interaction breakdowns and showed improved learner-reported experience.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in MLLM training and visual instruction tuning, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 6 of its 79 references that are in the map. First posted on arXiv 5 Aug 2026.

Builds on

6 of 79 references.

References · 6

  1. 2023A Closer Look into Recent Video-based Learning Research: A Comprehensive Review of Video Characteristics, Tools, Technologies, and Learning Effectivenesscited by 6
  2. 2024TutoAI: A Cross-domain Framework for AI-assisted Mixed-media Tutorial Creation on Physical Taskscited by 6
  3. 2025VideoMix: Aggregating How-To Videos for Task-Oriented Learningcited by 3
  4. 2025NoteIt: A System Converting Instructional Videos to Interactable Notes Through Multimodal Video Understandingcited by 2
  5. 2024AQuA: Automated Question-Answering in Software Tutorial Videos with Visual Anchorscited by 1
  6. 2024"My toxic trait is thinking I'll remember this": gaps in the learner experience of video tutorials for feature-rich softwarecited by 1

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  1. 2026Demo2Tutorial: From Human Experience to Multimodal Software Tutorials
  2. 2023To See is to Believe: Prompting GPT-4V for Better Visual Instruction Tuning
  3. 2026MMSkills: Towards Multimodal Skills for General Visual Agents
  4. 2023Otter: A Multi-Modal Model with In-Context Instruction Tuning
  5. 2026Video-IFBench: Evaluating Instruction Following of Multimodal LLMs in Video Understanding Scenarios
  6. 2026SkillLens: Visual Skill Cards for Retrieval-Augmented GUI Action Prediction and On-Policy Distillation
  7. 2025ViSpeak: Visual Instruction Feedback in Streaming Videos
  8. 2025DynaStride: Dynamic Stride Windowing with MMCoT for Instructional Multi-Scene Captioning