mlsanityData to 7 Oct 2026

SocietyBench: Forecasting Counterfactual Social-World Evolution

arXiv 2608.04009 ↗First posted 4 Aug 2026cs.CLcited by 0

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Abstract (arXiv)

Large language models (LLMs), and the agents built on top of them, are now benchmarked heavily on whether they can finish a task -- fix a bug, drive a browser, operate a GUI. A complementary social ability, namely how well a model understands and forecasts the way real social events unfold, has barely been measured. We introduce SocietyBench, an end-to-end benchmark that takes a one-line event topic, collects Web news and social-media posts across five platforms, distills them into a date-indexed timeline that keeps factual events and a public-opinion layer separate, and then turns every cutoff date on that timeline into an audited bank of forecasting questions. Questions are scored on two orthogonal 100-point axes: probability calibration and temporal accuracy. Before any model sees a timeline, a three-phase procedure replaces every named entity and shifts every date by a per-event constant, turning a real arc into a counterfactual social world -- structurally identical to what happened, but stripped of the surface labels a model could match against pre-training memory. On five heterogeneous events and 125 prediction points in Chinese and English editions, the strongest of six frontier LLMs reaches only 75.0 out of 100, against a trivial anchor of 50. The two axes come apart: a model can be calibration-strong but time-weak, or the reverse. Three agent frameworks built on a shared base model fail to improve on that base, and two model-free heuristics trail every LLM. Per-event gaps reach 21.4 points on a single axis, which is our main argument for evaluating on several events rather than one. All anonymized timelines, question banks, ground truth, and scoring code are released.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 21 of its 23 references that are in the map. First posted on arXiv 4 Aug 2026.

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21 of 23 references.

References · 21

  1. 2023Generative Agents: Interactive Simulacra of Human Behaviorcited by 3,500
  2. 2023SWE-bench: Can Language Models Resolve Real-World GitHub Issues?cited by 3,193
  3. 2023WebArena: A Realistic Web Environment for Building Autonomous Agentscited by 1,908
  4. 2023AutoGen: Enabling Next-Gen LLM Applications via Multi-Agent Conversationcited by 1,906
  5. 2024τ-bench: A Benchmark for Tool-Agent-User Interaction in Real-World Domainscited by 1,280
  6. 2024OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environmentscited by 1,134
  7. 2023GAIA: a benchmark for General AI Assistantscited by 1,084
  8. 2025AgentSociety: Large-Scale Simulation of LLM-Driven Generative Agents Advances Understanding of Human Behaviors and Societycited by 180
  9. 2023Simulating Opinion Dynamics with Networks of LLM-based Agentscited by 153
  10. 2024OASIS: Open Agent Social Interaction Simulations with One Million Agentscited by 127
  11. 2024ForecastBench: A Dynamic Benchmark of AI Forecasting Capabilitiescited by 104
  12. 2024Approaching Human-Level Forecasting with Language Modelscited by 102
9 more
  1. 2022Forecasting Future World Events with Neural Networkscited by 63
  2. 2025FutureX: An Advanced Live Benchmark for LLM Agents in Future Predictioncited by 55
  3. 2025SocioVerse: A World Model for Social Simulation Powered by LLM Agents and A Pool of 10 Million Real-World Userscited by 50
  4. 2024MIRAI: Evaluating LLM Agents for Event Forecastingcited by 40
  5. 2025MF-LLM: Simulating Population Decision Dynamics via a Mean-Field Large Language Model Frameworkcited by 12
  6. 2024Social Opinions Prediction Utilizes Fusing Dynamics Equation with LLM-based Agentscited by 11
  7. 2026PolyBench: Benchmarking LLM Forecasting and Trading Capabilities on Live Prediction Market Datacited by 11
  8. 2026DualMind: Towards Understanding Cognitive-Affective Cascades in Public Opinion Dissemination via Multi-Agent Simulationcited by 2
  9. 2025Context-Aware Sentiment Forecasting via LLM-based Multi-Perspective Role-Playing Agentscited by 1

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